Previous: >>1024628 Daz youtuber's and general guides: https://www.daz3d.com/help/help-daz-3d-video-tutorials Wpguru, Parmy, Travis Davids (Marvelous designer), Thundornd, CgBytes, Kelvin Jin (Pruned some long inactive suggestions from past OP)
Bridges: https://www.daz3d.com/daz-bridges Suggested Blender Bridge: http://diffeomorphic.blogspot.com/ (GOATED) Use this if you are an AMD or Intel pleb.
News: Daz content now on Unreal's Fab marketplace https://x.com/daz3d/status/2041910820612010085 Daz 5.0 this year for reals!
Some anon created a cool character morph. Meet Quinn! https://mega(.)nz/file/rmZQWLKZ#lh4aluWj6drjfPLkW7FVAUVDaOZZqJfqjoAvsREDo7U
We all know you are really just using this software to have celebs bang monsters and animals anyways so here is the current breakdown https://www.daz3d.com/forums/discussion/638911/celebrity-look-a-likes-for-3d-figures-part-4/
Other links: https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/
>>1029419 You have to use a mask (black and white) then a color (your pic or solid. PBR try the Makeup channel Iray Uber try the Diffuse overlay Channel. Or you'll have to merge in PS or Gimp -> Welcome to seams hell.
>>1029376 if there was a >click one button and everything is ready to render in blender option, i would use that. i bought a 5080, found out it doesn't work on old daz, then found out new daz doesn't work with anything i use, and that was the end of daz for me.
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Anonymous06/11/26(Thu)08:40:22
>>1029477 you can use diffeomorphic's daz importer addon to do that but the materials it makes in blender are kinda dogshit
>>1029478 >but the materials it makes in blender are kinda dogshit definitely depends on what material you use in daz to start with. in this render, the girl/cloths/hair/accessories are all straight out of daz and moved into blender with zero adjustments. just imported via diffeo and rendered in blender. I think it looks pretty good