anyone hyped for this? https://youtu.be/nlt4o-mLxyM?si=HT3xiRx0Rl3RYwHO
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Anonymous06/03/26(Wed)17:27:21
>>5131378(OP) it looks prety cool, looks to be an alien isolation meets jurassic park but actual good and accurate designs. Pretty based for having allosaurus and quetzal as the main big predators.
Im optmistic, the reaction on /v/ was pure cancer as expected.
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Anonymous06/03/26(Wed)19:11:13
>>5131378(OP) It can be good as long as the devs don't concern themselves with tryharding to make accurate dinosaurs scary. They probably will do that though.
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Anonymous06/03/26(Wed)19:50:07
>>5131378(OP) brought to you by the same people who made mixtape, the 10/10 game with only 1(ONE) thousand players
>>5131402 Birds were very scary for most of our primate lineage, it was when we evolved to homos that we stopped being hunted by eagles but some people I have met legit feel afraid of staying near birds of prey when close to then, probably from our species councious leftovers like being afraid of snakes, spider and pointy teeth.
Besides have you seen a chicken kills rats, its like the most brutal shit ever. Make big cats look like merciful killers by comparison.
Now imagine an feathered yutyranus grabbing your leg with its mouth, shaking you violently, your torso and head hitting the ground until it manages to rip your leg off, then it put his one leg on your torso, putting one tonne if pressure on your belly, making you shit your intestines out and puke blood. The yutirannus eating you chunk by chunk, until it can full swallow you and gulp, with its face and neck feathers all soaked in blood. That's how mouse dies to chicken, just that you are the rat being eaten by overgrown chicken with teeth
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Anonymous06/04/26(Thu)01:49:15
>>5131402 They did make a very accurate Hatzegopteryx though which is infinitely scarier than the typical pterosaurs we get in media
>>5131569 Animals are scary because of their actions, not appearance. You don't look at a stock google image of a lion and think "gosh that gives me shudders!" even if our ancestors were being eaten by lions thousands of years ago. Actual context is needed, which is why stuff like the bear attack in Revenant or Jaws works. Most people trying to push "Accurate dino horror" will just draw something like pic related and expect it to make people shit their pants. (Or do some analog horror creepypasta thing) Which doesn't work because it's trying to do appearance based horror with a regular animal. An animal is never going to match the Xenomorph, Jason Voorhees or any other fictional horror monster in giving you goosebumps with sheer appearance alone. You actually seem to already get what I mean based on your description of a Yutyrannus attack. I'm just hoping the game can pull that off. It should be way easier to do in a game where the player is forced to be a part of the scene, but you never know, people can be surprisingly good at fucking up something handed to them on a silver platter.
>>5131573 True, I do now get it what you are saying. And for real animals don't give dread like a serial killer or an alien give it to us.
But I would also say if there was like an type of real existent animal to be the closest thing to give fear to your bones, in my opinion, would be a theropod.
Like if a saw a big cat, bear or a shark I wouldn't shit my pants but of course still be afraid. Maybe because im familiar about then and know there are ways to circumvent then knowing their behavior, even if leads to my inevitable death.
But in a scenario meeting like an allosaur with no guns, wtf would I do?! It's impossible to intimidate it, pretend to be dead is guaranteed death, there is no punch in the snoot so it goes away, I'm just the right size of its prey and have zero knowledge of its actual behavior. And also im going to be eaten alive violently.
Because we don't know how an actual theropod behaves, there still like an mysterious and brutal violence to them that would make me, seeing one in front of me, absolutely shit my pants. But hey that's me and I still agree that animals and including dinosaurs dont give any type of dread or fear normally.
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Anonymous06/04/26(Thu)03:11:58
>>5131378(OP) I really like seeing accurate deinonychus depicted in a video game, makes them all the more intimidating assuming they would kill you like a hawk via mantling.
>>5131402 I think the devs know better simply by the juxtaposition of the kid's dialogue with the snippet of gameplay we see. >I liked the... Allosaur. He's big and loud! >Actual Allosaurus is 100% silent as it notices the player and slowly approaches
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Anonymous06/04/26(Thu)10:22:11
The Lost Wild' director Gary Napper shares new details about the game
>"From the outset, our goal has been to create a world where dinosaurs are not framed as monsters, but as believable animals. They exist within the world with their own instincts, behaviors, and drives. This shift in perspective fundamentally changes the player’s role. You are not the dominant force, the hero or the conqueror, you are the outsider, vulnerable and exposed, trying to navigate a food chain where you no longer sit at the top"
>"We emphasize tension through vulnerability. The player is not equipped to kill these creatures, although they can find tools to defend themselves. The experience avoids gamified or arcade-like systems that would undermine that tone. There are no exaggerated weak points or predictable attack patterns designed for exploitation. Instead, survival depends on observation, learning, and reaction. When encounters happen, players evade, hide, create distractions, and use the environment to escape"
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Anonymous06/04/26(Thu)10:23:12
>>5131702 >"The environments in The Lost Wild are dense, claustrophobic, and unforgiving, with abandoned buildings embedded within an overgrown wilderness. This is not a wide-open safari, it’s a place where visibility is limited, paths are unclear, and the landscape itself can disorient you. Through this, we create the feeling of being lost, both physically and psychologically"
>"My experience working on 'Alien: Isolation' has inevitably shaped how I approach horror design and is definitely a lens I view this game’s design through ... In 'Alien: Isolation', the creature was terrifying not just because of what it could do, but because of what players imagined it was going to do. The sense of anticipation and fear built in the unknown. That same principle applies here in a lot of ways. By treating dinosaurs as systemic, unpredictable entities rather than scripted events, we create a more dynamic and personal form of horror. The difference here is not just that you can’t fight back, it’s that you feel like you shouldn’t. Maintaining a respect for the dinosaurs as living creatures, while trying to survive in a world with them" >More broadly, I think there’s a growing appetite for experiences that move away from the power fantasy. Horror becomes far more effective when the player feels exposed, when control is limited, and when success is uncertain. The Lost Wild leans into that approach offering an experience where survival is never guaranteed and dominance is never assumed.
>"Ultimately, The Lost Wild is about placing players into a world that feels grounded, real, indifferent, and alive, and then asking them to navigate it not as a hero, but as something far more fragile but relatable. 'If I were there, what would I do?'"
>>5131378(OP) Looks pretty good. Would appreciate some more feathers though. Very tired of the "grey monster" trope tho. But for a horror game it fits ig. Aill def be playing
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Anonymous06/04/26(Thu)15:40:26
>>5131671 there are dinosaurs with feathers in this and they look pretty awesome
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Anonymous06/04/26(Thu)17:00:09
>>5131402 God those tryhard videos are so cringe. You know the ones
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Anonymous06/05/26(Fri)07:29:24
>>5131801 >Feathered raptor analog horror video >Its eyes GLOW in the dark >Its head is COVERED in BLOOD >It mimics HUMAN VOICES >It will SLOWLY and PAINFULLY disembowel you >For whatever reason, nobody will have a gun and just shoot it >They will make the worst decisions possible to make the animal a threat, instead of the animal itself being threatening
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Anonymous06/05/26(Fri)08:09:34
>>5132004 >>Its eyes GLOW in the dark This is a thing though, for a bunch of animals.
>>5132012 It is, that’s why it’s cringe when it gets over exaggerated as a horrific trait, since it’s actually quite normal.
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Anonymous06/05/26(Fri)17:31:11
>>5132004 One part i find equally retarded in movies and shitty analog horror videos is how the animal SLOWLY and DREADFULLY slowly approaches the people. Because i think the most horrifying thing about ambush predators is how, if it really wants to kill you, you are never going to see it until it's inches away from your neck
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Anonymous06/06/26(Sat)10:28:38
cool designs, but >survival horror bitch please
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Anonymous06/06/26(Sat)19:33:52
>>5132213 Or if you do see it, it’ll be when it’s too close to you for you to escape it.
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Anonymous06/06/26(Sat)20:50:15
>>5132184 >since it’s actually quite normal That's the fucking point retard. It's a trait many modern predators have therefore giving it to them makes them more like modern predators and therefore scarier.
>>5132493 >See pic related >"FUCK THATS SO SCARY OH MY GOD LE KITTIES EYES ARE GLOWING IN THE DARK IM SHITTING MY PANTS" This is how you sound you moron.
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Anonymous06/07/26(Sun)01:43:09
>le animal eye's glow in le dark they're just reflective you retards
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Anonymous06/07/26(Sun)01:44:33
>>5132553 This is only because you're behind the safety of your screen by the way.
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Anonymous06/07/26(Sun)01:46:04
>>5132558 I actually go outside on my bike so when I see an animal's GLOWING EYES i feel fear because I think I'm about to hit it and eat absolute shit six or seven miliseconds after deleting it from existence
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Anonymous06/07/26(Sun)20:36:24
>>5132558 If I was there in person I would bang some metal pots together and make it fuck off. You don’t seem to understand that animals aren’t scary by default because they’re familiar things we can formulate an answer to.
A lion is scary when, as >>5132213 describes, it has already pounced on you and is in the process of mauling you to death. A lion by itself isn’t scary. Making it glow in the dark or putting ketchup on its mouth doesn’t change that.
>>5133051 I'm going to call you brownschizo from now on
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Anonymous06/08/26(Mon)16:45:23
>>5132783 It's funny because paleofags constantly say "it's not the animal that is scary, it's the things they can do to you" but then spend as much effort as possible into attempting to make their feathered raptors look scary
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Anonymous06/08/26(Mon)18:38:19
>>5133051 >it's brown to evade collisions on the road ???
>>5133080 Do you know how izzat works? it's basically a constant "No u" slap fight so if someone calls you an insult you call them or someone else the same insult even if it makes absolutely no sense. Once you understand this, the behavior of the average 4chan user makes a lot of sense.
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Anonymous06/09/26(Tue)08:55:29
>>5131381 >actual good and accurate designs Go back
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Anonymous06/09/26(Tue)10:55:54
>>5132012 pretty much all of his points are actual things
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Anonymous06/09/26(Tue)18:15:00
>>5133065 JP/fictionalized dinosaur designs still dominate paleo-horror. It is their last corner of relevancy that the paleofag desperately wants to erase them from. Because for some reason every design in media needs to be accurate and "truthful", even in non-documentary media that isn't trying to be educational.
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Anonymous06/09/26(Tue)18:48:01
>>5133065 It's just circular, people ridiculed the designs from the start so it creates the sense that there is something to prove.
>> that saying comes from idiotic autists that, for their inane argument, refuse to accept looks do play a key role in horror, regardless of whatever it shows, dinosaurs, monsters or even normal humans. a devil fish looks threathening because of it's sickly, disturbing appearance despite being a frail tiny fish that wouldn't even be able to rip off your toe. you can in reality make scary feathered dinosaurs, but you have to take the effort to make them LOOK fucking scary first.
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Anonymous06/09/26(Tue)22:02:52
SHIT forgot to quote >>5133065 >it's not the animal that is scary, it's the things they can do to you
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Anonymous06/09/26(Tue)23:26:41
>>5133411 Yeah i agree, and i think the difference between whether or not a feathered raptor looks scary is the skill of the person drawing/modelling it. Something that bugs me about those videos (and it is an entirely subjective and personal thing because i don't even know if dinosaurs did this or not) is that i hate how much they make the raptors move and behave like birds like they do the head-bobbing thing and head tilts that birds do. Like they are trying way too hard to get the point across that they are, in fact, related to birds. But i'm sorry, birds bobbing their heads is not and will never be scary.
>>5133411 You pretty much nail it here. It's not like birds can't look scary, you just have to be willing to make gnarlier designs than the average regal looking "ground hawk" design you always see in tame reconstructions.
>>5133503 Man vultures are fucking awesome. Surprised at how little Utahraptors with bald heads i see considering vultures are probably the gnarliest looking birds of them all
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Anonymous06/10/26(Wed)04:09:11
>>5131378(OP) i never understood why we never good a jurassic park action or survival game like that, finally it seems to be here. Looks really good and i like that there are both feather and non feather dinos
>>5133438 The head thing (tilt and bob) is anatomy related. Many real predatory birds, and many birds in general have to turn or tilt the head because they can't actually move the eyeballs due to their bone structure. Bobbing stabilizes their vision while the body is moving.
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Anonymous06/10/26(Wed)15:41:46
>>5133564 Does that apply to dinosaurs or did it evolve specifically with birds?
>>5133503 I think an example of a feathered dinosaur (even tho it isn't actually a dinosuar but you know) is this thing from Monster Hunter
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Anonymous06/10/26(Wed)16:06:30
>>5133630 It's a bit of a tossup generally the dinosaurs that have sclerotic rings (bones inside the eye socket) would not have been able to move their eyes though the limited eye movement if it is in dinos, would be linked specifically to theropods. Non-theropod dinos at least could possibly be able to move them as we can see in crocs. And larger dinos like t-rex possibly did not have it. So it would very likely be limited to the smaller, high speed theropods.
>>5133514 >Surprised at how little Utahraptors with bald heads i see considering vultures are probably the gnarliest looking birds of them all I think they avoid it because of the negative connotations vultures have. (Scavengers, disgusting, unclean, etc) Most artists will just default to something like the bottom left of pic related (with lips added) because it's considered the "Safest" choice.
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Anonymous06/10/26(Wed)19:13:51
>>5133503 Is this your example of a scary bird? Sesame street will make you shit your pants
>>5133514 Not all vultures are bald anyway, it's largely a thing with the new world's vultures. Old world vultures are either fully feathered or have lighter feathering, but still not bald.
>>5133657 Which i understand when it comes to making a scientific reconstruction (the more conservative the better) but i find it strange that people don't really use this type of aesthetic when making #scary designs. A concept i always had that i think could work for something like JP but with up to date designs is making the concept of the park being a shitfest destined to fail be reflected in the designs by making the raptors bite off their own feathers like intelligent birds that are kept in improper conditions tend to do. Then again i guess that would imply that them not having feathers makes them look creepier which the people we are talking about would never do
>>5133514 That's a female andean condor, males look like this instead which is pretty neat.
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Anonymous06/10/26(Wed)22:05:29
>>5133692 Do all females have red eyes and all males green or is it individual variation?
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Anonymous06/10/26(Wed)22:17:50
>>5133693 Yes, it's one of the ways to instantly tell the gender, they are pretty unique. The male has different eye color, slightly different face overall, a comb on the head and is actually an exception from most birds of prey in that the male is bigger instead of the female.
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Anonymous06/11/26(Thu)14:17:02
>>5133687 It cause they don't want to make scary thing. They want to take accurate thing and put it in the place of scary thing, instead of taking artistic liberty to change accurate thing into scary but plausible thing. It's like trying to fit a square peg into and round hole.
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Anonymous06/11/26(Thu)17:07:36
>>5133657 >>5133847 >i need things to be scary or else they're scientifically wrong ????