>>65235522 why do you instantly have a melty when anyone talks about us military failures? it's thirdie mindset to sweep failures under the rug.
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Anonymous06/14/26(Sun)07:42:51
>>65235522 false flag trying to derail, dont take the bait anons
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Anonymous06/14/26(Sun)07:43:33
>>65235503(OP) I suspect the issues are more than just ergonomic. If people are complaining about headaches then wearing them for extended periods of time may be messing with their equilibrium like VR does to a lot of people
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Anonymous06/14/26(Sun)07:44:18
>>65235503(OP) Questionable for infantry. AR would be pretty useful for maintainers/ mechanics etc though. If the Army wasn't retarded they would have realized that was the real value proposition
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Anonymous06/14/26(Sun)07:52:44
>>65235815 yeah, this stuff is great for maintenance and drone operators but god awful for infantry
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Anonymous06/14/26(Sun)07:58:44
>>65235815 Nah the capabilities were pretty legit for infantry. Real-time IFF, being able to mark the location you're looking at and have it be seen by the whole squad and also sent up for ie an airstrike, those integrated hybrid thermal outline things I suddenly forget the name of, instant mortar correction or even high precision on the first shot of a mortar, etc.
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Anonymous06/14/26(Sun)08:02:12
>>65235503(OP) >Can't they adjust them? yes they will give them to drone operators
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Anonymous06/14/26(Sun)08:05:00
>>65235833 Anon, what's it like having a room temperature IQ?
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Anonymous06/14/26(Sun)10:16:13
>>65235503(OP) Meanwhile, ukies are using cheap off the shelf chink AR goggles and racking up hundreds of kills for their FPVs.
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Anonymous06/14/26(Sun)10:20:41
>>65235503(OP) These kinds of headlines give soldiers agency they don't have. "soldiers wont use them", maybe they aren't using them but that's not a call that PFC joe dirt is in a position to make.
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Anonymous06/14/26(Sun)10:59:58
>>65235503(OP) Pencil pushers have such a hard-on for futuristic helmet mounted shit, but unless they manage to somehow overcome the limitations of the human body, it will always result in a dud.
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Anonymous06/14/26(Sun)11:10:10
>>65235503(OP) >1.5kilos maybe they can add specific neck muscle training
ALL the infantry needs is some sort of virtual ping system. If a squad leader can put a 3D virtual "look here" then that's going to do more for fire support cohesion then anything else this disaster offered.
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Anonymous06/14/26(Sun)12:11:22
Likely mothballed until some kind of unpowered LBE that integrates the helmet into the armor that then runs down to the legs is feasible.
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Anonymous06/14/26(Sun)12:16:15
>>65235813 Nah, it just feels really bad. I've been working on an app for hololens, these things were based on and dreaded every second I had them on.
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Anonymous06/14/26(Sun)12:19:42
>>65235980 Ukrainian infantryman aren't using AR goggles you spastic. Only the US has the kind of goggles that these are supposed to be, FPV goggles aren't AR goggles they're Chinese made TV screens with radio parts in them.
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Anonymous06/14/26(Sun)12:21:26
Hear me out, strip 90% of the features, make the Google Glasses in Birth Control frames, give them polycarbonate lenses that allow them to take shrapnel so they double as safety specs and give them some kind of gesture marking abilities so squad leaders and point at a position and mark it in the glasses for everyone else.
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Anonymous06/14/26(Sun)12:25:21
>>65235813 I can never figure out why Skyrim VR makes me sick very fast but even dogfighting in jet sims doesn't make me motion sick like that. Including the space based ones with instant position change or the mock-spiderman game.
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Anonymous06/14/26(Sun)12:26:29
>>65235503(OP) >2 billion >out of an 830 billion dollar defence budget >out of a 7,000 billion dollar government budget >out of a 31,420 billion dollar economy it's concerning, yes, but the scale of the problem isn't massive besides, they can probably spend a little bit more to rework the headsets
>>65236027 >Pencil pushers have such a hard-on for futuristic helmet mounted shit, but unless they manage to somehow overcome the limitations of the human body, it will always result in a dud.
These things are meant to overcome the limitations of the amerimutt body. More specifically, the limitations of one particular amerimutt organ: The brain. With these glasses, you can take average IQ 87 amerimutts and boost them so that they perform at a level of soldiers with an average IQ of 117. That is a major game changer.
>>65236722 >Did you really not understand how bad this post reeks of cope and seethe, as you typed it up
You are going to see this technology in the service industry if artificial remote controlled robot bodies controlled by pajeets in India havent made it uneconomical to hire locals before that.
>>65235503(OP) we already had the perfect thing back in the mid 2000s and yet somehow, with all the new technology we have today, they decided to make it worse.
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Anonymous06/14/26(Sun)16:54:48
>>65236739 >perfect And I assume you've tested this system extensively
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Anonymous06/14/26(Sun)17:03:40
>>65236741 perfect in the sense that it's only a small thing that doesn't weight a shit tons. you can litterally buy it now and install it on your motorcycle helmet for GPS HUD, it's the exact same system but the army stuff also had a position ping. back then it was pretty much barebone and didn't offered a lot, but now with all the stuff we have, you could use the exact same HUD system and add more stuff to it and give it a clearer UI, that's it, that's litterally all they had to do with it.
I blame the french army for going full retard with their own trying to make every soldiers Ipad babies with their own little tables and fuck huge heavy scope that had every single vision mode available (as long it wasn't broken). that mess the army did with the headset is the samething >ok we have GPS in it now what ? >let's add augmented reality vision modes >let's add targeting systems >let's add drone direct feed >let's also make it so it replace eyepro it's basically a feature creep of nonsense that some retard decided to make it a thing because "it look cool".
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Anonymous06/14/26(Sun)17:06:37
>>65235809 Deep insecurity, some anons can't take any criticism.
>>65236799 >yeah bro just do a 10 klick movement with a fucking neck brace
Why this shit failed is obvious to anyone who’s been combat arms. Being an infantryman is already an incredibly uncomfortable job. Any piece of equipment that adds to that discomfort is fighting an uphill battle.
Ergonomics is legit like one of the top priorities for the US military
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Anonymous06/14/26(Sun)18:28:09
>>65235813 >complaining about headaches I can tell you from first hand experience using similar tech in a real world environment that headaches will be a continuous issue. It's probably (almost certainly) a form of combined mental and occular strain/stess. In my case, I have a pair of Xreal 1S video glasses piped into a micro laptop with 4G WAN connection I keep in a hoodie pocket. I'm employed as a local truck driver at the moment, but half my day is spent in a shifter wagon moving trailers to different bay doors in a business complex, so while I'm doing that I watch movies, read, or study college coursework because it's dull as fucking hell otherwise, and there's nobody to hit with the truck or trailer in the yard (literally me and two other guys in trucks, that's it), so I don't care about being distracted. I'm not supposed to be doing that, but I don't give a shit, I refuse to be a truck driver forever so I get my education in whenever I can.
In any case, it's difficult to focus on two different planes of "reality" simultaneously, but you can get used to it pretty easily and it doesn't really bother you anymore. What really fucks you up is needing to exercise motor control at the same time. I've been doing this for ~4 hours a day during the week for nearly 5 months now, and I still experience significant occular stress and headaches. It genuinely leaves you exhausted. I haven't adjusted to it yet, and I don't think I ever will. It just is too much for the human brain to tolerate in my opinion, and that's coming from someone who is extremely motivated and driven to make it work, not a grunt having the tech foisted on them by their superiors.
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Anonymous06/14/26(Sun)18:36:39
>>65236718 >we're out here doing Mcnamara 2! This time it'll work! You're merchant caste: desperate to make soldiers the retards you fantasize them to be, only to have divine hierarchy smack your copes down over and over
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Anonymous06/14/26(Sun)18:39:36
>>65235828 Literally all that shit is done by drones now. Why would you need an infantry man to do it?
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Anonymous06/14/26(Sun)19:32:58
>>65235503(OP) Pleeeeassseeeee just sell them on surplus. Please.
>>65235813 Augmented and virtual reality displays are notorious for causing migraines. AR displays have trouble staying consistently locked to the horizon and any small update or framerate issue translates to physical operator stress. >t. former VR developer with migraine issues >fuck that shit
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Anonymous06/14/26(Sun)19:39:04
>>65235503(OP) The FOV on these was pretty tight, right?
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Anonymous06/14/26(Sun)22:28:27
>>65237202 Apparently 60 degree fov, and 2048x2048 resolution. Actually really damn good, especially so for a display you're supposed to look through while maintaining clarity. I genuinely want one now.
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Anonymous06/14/26(Sun)22:50:16
>>65236160 Having the cockpit as a stable reference, probably.
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Anonymous06/14/26(Sun)22:55:29
>>65236763 that featureset is basically what they've been trying to make reality the whole time, if you go back to the old objective force warrior pie-in-the-sky concepts.
general question - if the VR is causing headaches, how come the apple VR products dont have the same consequence?
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Anonymous06/14/26(Sun)23:36:53
>>65237779 Most people don't use VR for extended periods of time and can easily take them off once they start feeling strain.
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Anonymous06/14/26(Sun)23:50:03
>>65236160 Your brain doesn't like seeing movement but not feeling it, it starts to make you feel sick because it believes you've been poisoned and need to go throw up whatever is making you hallucinate. You need to condition your brain that this is now just normal and acceptable, which is the process of getting your VR legs. You play until you start to get sick, take a 5 minutes break, and then you can go again until you feel sick again. Eventually your brain gets desensitized, and you're able to go for as long as you want without issue. As to why vehicles vs walking, it's in part because you have the cockpit as a constant frame of reference so your body is less sure that it's moving and not the world around you, and in part because the movement is consistent and smooth instead of constant starts and stops, though you do have to train your brain that being oriented sideways or upside down won't feel like you are in the same way as regular VR sickness.
t. spends way too much time in VR
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Anonymous06/15/26(Mon)00:06:21
>>65237809 Yea so the whole program was doomed to failure by ignoring the simple reality of AR being almost unusable by the majority of people
And adding another 3-4 pounds on your helmet is shitty, takes a long time to strengthen your neck for that
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Anonymous06/15/26(Mon)00:11:31
>>65237809 >Your brain doesn't like seeing movement but not feeling it, it starts to make you feel sick This is just a matter of getting used to. Literally a training issue.
>>65237829 You just have to power through the nausea and pain. Your body is dumb but will learn.
>adding another 3-4 pounds I support anything that makes the Jarhead experience more miserable. More weight.
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Anonymous06/15/26(Mon)00:14:23
>>65237829 >ignoring the simple reality of AR being almost unusable by the majority of people
AR is different then VR, but also no. I can believe that a bunch of retarded machismo soldiers and their leadership decided the best plan was to try and just push through the sickness without any understanding of the underlying science, which will result in your brain never getting a chance to adapt and in fact getting worse because you Pavlovlian condition yourself to feel ill any time you put on a headset.
AR is less strenuous because you seeing getting movements which match up with your inner ear since it's projecting elements on a camera feed of what you'd actually be seeing, though if the headsets have a noticable latency, it'll still fuck with you to an extent. The percentage of the population who're incapable of using an AR/VR device is tiny, it's comperable to the people who're unable to play video games or watch movies because they get motion sick.
>>65237843 >You just have to power through the nausea and pain
Case in point about how retards don't understand how to handle this situation and think you can just will yourself to not get sick. It is a training issue, but the solution is not to just push through because you're a strong dude who don't feel nuffin, it's to take the headset off, splash some water in your face or get a cold breeze across it, and let the feeling pass before you dive back in.
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Anonymous06/15/26(Mon)00:37:06
>>65235503(OP) What about using them for maintenance tasks? I remember a *very* long time ago the Navy had some idea of having a little display you wore on your chest when you were doing maintenance checks.
Now that I think about it I imagine it would just as uncomfortable and stupid to have if your wasit deep in some piece of equipment.
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Anonymous06/15/26(Mon)01:10:48
>>65235503(OP) So, it's a random complaint that M$ botched the contract, when they gave up and handed the contract over to Anduril ages ago? Feels like clickbait, because there's nothing really new in the entire article.
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Anonymous06/15/26(Mon)01:13:15
>>65236998 A drone can tell you in real time who is friend or foe? Does it shine bright as fuck blue light on friendlies?
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Anonymous06/15/26(Mon)03:30:28
>>65236160 It's because Skyrim runs like ass on everything, and framerate is extremely important for prevent VR motion sickness. Anything under 70 fps is going to make you sick in a matter of minutes.