>What is Exalted? An epic high-flying role-playing game about reborn god-heroes in a world that turned on them. Start here:http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it? Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html It'll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group? Roll20 and the Game Finder General here on /tg/. good luck
>Resources for Third Edition >3E Core and Splats https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e
>Errata for Third Edition https://docs.google.com/document/d/1n3ooTmopm3CBxW5jwPp1761xsaIccea-5XIhVM_PQEc/edit
>>98178896(OP) >Thread Question: How have you depicted slavery across Creation? Generally as the reward for the powerful if you risk yourself to protect civilization then you are entitled to its benefits including slaves, drugs and other diversions.
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Anonymous06/08/26(Mon)23:38:33
>>98178896(OP) I try to handle it the same way it's handled in TES3. It's an every day part of life in the setting, a horrible thing and something that's really good for building a power fantasy, whether you're playing a good or bad guy. "Free all the slaves" and "Enslave Creation" are peak power fantasy. It also just depends on how the books say they're treated in whatever place, as some slaves are more servants/serfs in Exalted.
But basically TES3.
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Anonymous06/09/26(Tue)00:00:42
>>98178805 >no rebuttal >just seething I accept your admission of defeat.
>>98179285 Unfortunately he isn't this kind of fag.
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Anonymous06/09/26(Tue)03:37:40
Is it absolutely necessary to carry a dumb, not even really Exalted-related argument from the last thread into this one?
>>98178896(OP) >>Thread Question: How have you depicted slavery across Creation? Usually as just sort of a fact of life, something constantly going on in the background. If players pay more attention to slaves then it's obvious that being a slave sucks and that slavery's horrible, but I don't, like, rub it into the faces of players or anything like that. I'm not going to pretty up or justify slavery, but I feel like focusing on it overmuch can easily feel like pushing players to either do something about it or feel like shitbags, and I also feel like letting slavery just be this generally accepted background thing is sort of a more "period-appropriate" perspective than making a big deal out of it. Obviously slavery's actually a big deal, but modern Western people don't really need some nerd running a game for them to preach to them about evils of slavery to know that it's bad, and getting into the head of a character from a different time and culture where views on slavery are very different should, in my opinion, be the default when playing in Creation. Not to say that I'd have anything against abolitionist PCs, and if someone made one I'd obviously focus more on slavery and everything wrong with it. I haven't had such PCs so far, though. I've had two PCs in games I've ran interact more with slavery, but in both cases it was a character running a business that was either mostly operated by slaves or directly about slave trade, and in neither case was the character really personally interacting with slaves much.
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Anonymous06/09/26(Tue)03:56:58
>>98179869 I've been a PC in an evil game where we lobotomized the servants and such but I've never really tried it in Exalted. People without freewill are just more useful then zombies if "lacks freewill" doesn't mean they're stupid.
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Anonymous06/09/26(Tue)04:01:45
>>98179869 >Is it absolutely necessary to carry a dumb, not even really Exalted-related argument from the last thread into this one? Yes. >Not to say that I'd have anything against abolitionist PCs, and if someone made one I'd obviously focus more on slavery and everything wrong with it. That's because once you open that door it tends to become the center of attention and most people don't want to define what the game is about when they are on the PC side of the table, people expect the ST to have a plot line they want to tell.
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Anonymous06/09/26(Tue)05:00:13
In an ExWoD or otherwise modern game, what do you think would be a good way to turn a leak into something officious enough to count for Faultless Ceremony?
>>98180134 Depends on what is leaked, most of the time, an internal announcement should be enough to get the ball rolling. "Yes, we are aware we had a data breach. The ones responsible for such a leak WILL be punished to the fullest extent of the law." or something along those lines.
>>98178896(OP) >Thread Question: How have you depicted slavery across Creation? There's a range of slave treatment I've used.
On the worst end are the slaves that are slated for sacrifice or personality death, including everyone going out to the fae or to pay off demons/gods/undead or to be a sorcerer's test subject, who are treated as uppity merchandise and animals to be beaten down viciously because them being useful in any way beyond possessing a functioning body and soul is not meaningful to their worth as trade items. This type of slavery I portray as being fucking awful for everybody involved and kind of clandestine for purveyors of the trade, trying to keep it out of the public eye (and the eye of PCs) who find it despicable. Out of sight out of mind, and a trader of this kind who doesn't keep it quiet doesn't make friends. Guildsmen live and die on the friends they can make and keep.
Up from that are the slaves who are meant to do grunt work, who are treated as soulless machines which are beaten in the same way you might hit or shout at a machine in the hopes it will start working, but it's very rare for them to be underfed, unsheltered, or severely mistreated - if only because slaves of this type who are noticed acting out of line, whether in a negative manner (misbehaving) or positive manner (showing an exceptional trait like beauty or intelligence), get shifted out of this category quickly. It's possibly worth noting slaves in the Threshold of this type are actually soulless more often than not. These slaves I portray as existing in the background but never stepping forward of their own will, very much like peasants but for organized business and without anyone advocate on their behalf unless there's someone cooking a revolt (but there rarely is).
Then there's the various kinds of skilled labor, which are treated indistinguishably from servants except that they can't quit - so, indistinguishably.
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Anonymous06/09/26(Tue)14:11:11
>>98180299 Has anyone here used the jadeborn in their games?
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Anonymous06/09/26(Tue)14:32:41
Do Lunars have any Environmental Manipulation charms? If they don't it seems like warping space and physically transforming things outside of themselves would be something they can use that falls within Luna's themes.
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Anonymous06/09/26(Tue)14:55:29
>>98181533 They gained territory charms in 2e and 3e, and were implied to have them in 1e.
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Anonymous06/09/26(Tue)14:57:19
>>98181533 They can shape individual objects and there is some Sorcery to shape the terrain but I don't remember the specifics.
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Anonymous06/09/26(Tue)15:16:28
>>98181533 Nope sorry. Turning into (100% mundane) animals is the best we can do. -t. the devs
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Anonymous06/09/26(Tue)15:25:06
>>98181694 To be fair, it's not like their predecessors had too much stuff and the dev felt the need to correct it.
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Anonymous06/09/26(Tue)15:26:49
>>98181694 I hate to say this but the magical animal / animal divide is one of the things that honestly bug me about Exalted and it feels so DnD that I wish they handled it differently. Mechanically I get it, it's a nightmare to become any magical creature with their stats and charms, free flight and lightning breath from being a Gryphon or something, but it just doesn't... make sense in setting.
You let them turn into any magical creature and they're suddenly drastically more powerful then Solars, that's an insane amount of free stuff that no one else can get with Lunar charm access. Lunars flat out dominating Solars would suck. There has to be some middle ground but I don't know what it is.
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Anonymous06/09/26(Tue)15:34:50
>>98181733 Exalted isn't really a magical world, and the setting and mechanics are designed around our world logic instead of Creation's.
>lunars power creeping solars. This is easy to solve, just make solars Hercules, instead of mystery men with an advantage, or do what QEanon did.
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Anonymous06/09/26(Tue)15:43:40
>>98181770 >This is easy to solve, just make solars Hercules, instead of mystery men with an advantage Elaborate?
I swear I've read this before and it always came across as a meta thing. What I mean is if people in the setting just call it some animal then it should just be an "animal". Plus, getting people into the mindset of someone in Creation seems really helpful.
I get not being able to turn into Rawrrawr Tiger God of Tigers but I should be able to turn into the Children of Rawrrawr which are just extra large fire breathing Tigers.
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Anonymous06/09/26(Tue)15:50:55
>>98181824 It is a meta thing, as seen in the above lunar discussion; lunars are based on the irl concept of werewolf, not in the in creation concept of a shapeshifter. It is similar to the animal zoan from one piece, despite OP having several fantastical creatures, they only have real creatures to choose from.
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Anonymous06/09/26(Tue)16:08:05
>>98181733 It feels like Lunars should be using Shapeshifting to Adjust their Attributes. Entering their "Warform" should be them combining the things they've eaten to get their best combination of Caste Attributes. Their "Warform" should also serve the role of their Anima Banner. >Full Moon Lunar enters "Warform". >Their "Warform" combines their Totems with the Highest Strength, Dexterity and Stamina. >In addition they can spend Five motes to double their Dexterity (For Running and Leaping) and Strength (For Feats Of Strength) for the scene.
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Anonymous06/09/26(Tue)16:36:33
>>98181824 >I get not being able to turn into Rawrrawr Tiger God of Tigers but But Luna can. Why can't her Chosen?
What counts as armor for the purposes of Optimistic Security Practice's restriction?
Just things designed to be armor, any wearable that offers Soak, do things like Invulnerable Skin of Bronze count too...?
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Anonymous06/09/26(Tue)18:34:23
>>98180257 How about when you want the leak to spread, and make some kind of whistleblowing Faultless Ceremony? Any ideas?
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Anonymous06/09/26(Tue)18:41:41
>>98182673 In that case you would need to be part of an organization dealing with the leaked information.
For example the guy informally joins WikiLeaks or makes a pornhub account and writes down a letter/description saying "this is incredibly fucked up, react to it" and depending on the chosen and the material people could riot or share the sex tape that was leaked.
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Anonymous06/09/26(Tue)19:12:10
>>98181733 Being more powerful than Solars is what lunarfags actually want.
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Anonymous06/09/26(Tue)19:14:54
>>98182567 >What counts as armor for the purposes of Optimistic Security Practice's restriction? I don't know it offhand. Could you repost the text please?
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Anonymous06/09/26(Tue)19:30:32
>>98182058 Because it's a pain to balance, which matters a whole lot more for Lunars, who are a playable splat, than for Luna, who is an Essence 10 Incarna who's not a part of vast majority of games, who might never get a writeup for 3E and who, even if she does get a writeup and even considering that she did get a writeup in 2E, is a singular individual and not a PC.
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Anonymous06/09/26(Tue)19:32:09
>>98183019 This kind of short-sighted thinking is what killed Exalted.
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Anonymous06/09/26(Tue)19:33:19
A Melee-supernal gets dumped in the middle of the USA, with artifacts and other merits. Chargen xp. Can he take on the US military?
>>98183031 Short-sighted thinking would be just putting in whatever's cool without thinking what it means in practice.
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Anonymous06/09/26(Tue)19:40:43
>>98183075 >Assume gun = archery for the sake of balance. If we're making these kinds of concessions from the get go then I think that answers your question.
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Anonymous06/09/26(Tue)19:42:19
>>98183094 That was standard for Modern settings. Are you saying Melle Dawn can take on the army and win?
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Anonymous06/09/26(Tue)19:43:14
>>98183094 You need to translate the mechanics to reality, and vice-versa. Guns are covered or replace archery in modern games.
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Anonymous06/09/26(Tue)19:44:22
>>98183107 >>98183102 If the US military is armed with bows instead of guns, then maybe he can take them, sure.
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Anonymous06/09/26(Tue)19:45:02
>>98183075 >I don't follow, I meant the army, not the cadets or whatever you call the kid version Kek
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Anonymous06/09/26(Tue)19:53:52
>>98183082 Heart-Eaters do it with stiff limitations, such as not being able to take pawns with Essence higher than theirs and not being able to combine their own Charms with powers of their supernaturally powered pawns. Heart-Eaters also have to take a specific Charm to be able to take supernatural pawns and another to be able to use their powers, and pawns have weaknesses shapeshifting doesn't have, such as some Charms being able to free pawns. Lunars would also need to have limitations of that order if they were able to take on the shapes and powers of supernatural beings.
>>98183067 >>98183094 Even if guns are treated as distinct from Archery, each bullet sure as fuck wouldn't be mechanically handled as a separate attack and mote tapping an Exalt wouldn't be nearly as simple as you seem to think.
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Anonymous06/09/26(Tue)19:57:18
>>98183168 >each bullet sure as fuck wouldn't be mechanically handled as a separate attack Sure it would.
And the fact that we have to neuter them so hard just from the get go speaks volumes.
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Anonymous06/09/26(Tue)19:59:11
>>98183192 >Sure it would. If you shoot single shots, one per round, sure. Otherwise, no, and that's not in context of Exalted, specifically, just a general statement about how to best represent firearms.
>it's a pain to balance Find a way to balance it then. You introduce a mechanic, you find a way to balance it and make it fun, not half-ass it while drunk and half asleep.
>which matters a whole lot more for Lunars, who are a playable splat, than for Luna, who is ...their patron and the source of their powers. Luna's out there shifting into countless forms, skinwalkering Raksha Princes, and milking her Moon themes for all they're worth while her Chosen are... turning into housecats. Not even bakeneko, just regular ass housecats. Do you see the problem yet?
>>98183211 >>98183227 If the US military is armed with bows (painted to look like guns) instead of guns, then maybe he can take them, sure.
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Anonymous06/09/26(Tue)20:02:49
>>98183217 >Find a way to balance it then. You introduce a mechanic, you find a way to balance it and make it fun, not half-ass it while drunk and half asleep. That's an argument for why the person suggesting the mechanic should also offer a suggestion on how to balance it, if anything. One way to balance things is obviously just to not have that mechanic.
>...their patron and the source of their powers. Luna's out there shifting into countless forms, skinwalkering Raksha Princes, and milking her Moon themes for all they're worth while her Chosen are... turning into housecats. Not even bakeneko, just regular ass housecats. Do you see the problem yet? Might you consider mechanics and mechanical balance rather than lore for a while, and maybe also address the point about Lunars being balanced mattering more than Luna being balanced while you're at it?
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Anonymous06/09/26(Tue)20:05:39
Don't lunars already get the animal's not!charms? Spiders already break the action economy, breathing fire is a minor issue, that could easily be handled with natural weapons.
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Anonymous06/09/26(Tue)20:07:56
>>98183246 Try to focus for a moment, anon. The point about each individual bullet not being a separate attack is not Exalted-specific. It's how a lot of games in a modern or future setting handle things, because obviously when you fire a burst with an automatic weapon, each bullet's chances of hitting its mark isn't independent from every other bullet. Handling the burst as a single attack, with modifiers of some sort, the exact details depending on the system, is not only mechanically simpler and faster but also just plain more realistic than handling every bullet separately. Therefore, and this is in the context of Exalted, a single dodge or parry would defend against the whole burst. If you just shoot single shots, then sure, every bullet is its own attack, but then you get one attakc per round, the same as anyone else, and you're not going to motetap anyone before an Exalt closes in and punches you like that.