>>98188196(OP) IoB was the biggest improvement in units for both factions of all the starters and pretty clearly the best value for money.
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Anonymous06/10/26(Wed)20:21:11
>>98188515 Nah, they were pretty distinct even in oldhammer.
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Anonymous06/10/26(Wed)20:21:38
>>98188555 >elves getting their 100th fucking refresh I simply do not care.
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Anonymous06/10/26(Wed)20:23:42
>>98188555 >>98188564 Elves got a refresh every 15 minutes and their basic core units somehow still ended up looking pretty shit. High elf archers and spearmen look terrible.
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Anonymous06/10/26(Wed)20:27:16
>>98188578 swordmasters, reavers and seaguard were all around 10 years old when IoB came out
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Anonymous06/10/26(Wed)20:30:59
>>98188578 I feel like there are at least decent proxies for both within thier own range and third party shit by now. If only 2 units put them off for you then I simply think the faction isn’t for you. It certainly isn’t for me with their time out corner hats.
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Anonymous06/10/26(Wed)20:33:14
>>98188555 that set always was a bit weird to me because 10 seaguards simply aren't enough they should have made at least 15 and downgraded the griffon to a pegasus
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Anonymous06/10/26(Wed)20:37:47
>>98188626 >time out corner hats It's a blend of fashion/function/historical reference to conical helmets and making the point that they're dickheads
>>98188942 >no space for heraldry That's what the tabards, caparisons, and shields are for. 5e Bretonnians didn't have the ridiculous shield outline everywhere.
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Anonymous06/11/26(Thu)01:35:39
>1-2 posts an hour perryfag won .
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Anonymous06/11/26(Thu)01:53:59
I'm looking for maps of museums, for a oneshot WFRP adventure which I'll be running next weekend. The players will be hired thieves sent to loot some artifacts from a Marienburg museum, only to discover that they've been sent in as a sacrifice. A blood ritual, where the museums' owner plans to use their souls to gain power over a dormant Necrotect which he's got stored away in a Sarcophagus. And naturally all the characters - premade - have their own secret agendas and ought to be turning on each other over the adventure. But I'm running out of time and I don't have a map. There's got to be more than one WFRP adventure already set in a museum, right?
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Anonymous06/11/26(Thu)03:55:14
>>98190085 Use a real museum map and change the names of the exhibits dingus
>>98190032 >I have absolutely nothing interesting to say... CURSE YOU PERRYFAG
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Anonymous06/11/26(Thu)05:39:32
>>98190445 That's actually a really good idea and I think I'm going to do just that. Also gotta plan encounter ideas. My thought was that the Necrotects' latent magic, under the curator's control, is going to "night at the museum" the exhibits such that they come to life and start hunting the party. Skeletal cold ones from Lustria, idols from Araby, Nipponese statues. That kind of thing. But they can't all be stone because then you can't really fight them without specialized tools and the dungeon crawly side doesn't work so well. Bog standard undead from preserved warrior corpses? Wicker men? taxidermied animals and freaks floating in formaldehyde? The "solve" for the adventure would be for the party to establish contact with the Necrotect in its sarcophagus, whom is actually quite upset about being trapped and exploited and wants to go back to Nehekara. He'd assist them in taking down the curator if they have any way to establish communication and trust, which would be no small feat. Obviously I'd like to ask if any of this is too flippantly anti-lore. I can tell it's straining on the ends of Warhammer fantasy proper but I don't think I've crossed the line yet? Thanks anons
>>98190662 Taxidermied animals awakening as zombie versions of the animal. You can add creepiness by vividly describing how twisted, tortured, and fucked up they look whilst moving around. Have Chaos warhounds/Cold Ones, mid-level monsters like the cockatrice and smaller Lustrian dinos, one high-level monster like Hydra/Kharibdyss, and make the final boss a Dread Saurian for maximum kino.
Very early WIP of a 'hill' to go in hand with my winter based chaos. There are four sets of stairs (all will be bricked). Corners will be covered with bark and rockfaces from plaster and rounded up a bit.
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Anonymous06/11/26(Thu)09:11:23
Crypt ghouls should cost less then zombies
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Anonymous06/11/26(Thu)09:18:33
>that's right guys, we're going to revive the classic WHFB you remember >rules an unholy mishmash of 6e and 8e >Empire sux forever >premier boxset is wokeChaos vs. Chinese mary-sues >in 3 years they couldn't even be assed to finish a map Wow, uh, thank you GW
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Anonymous06/11/26(Thu)09:19:31
>>98191001 would be a nice place for statues and skulls though
>>98191041 This is like the deviant art tier OC's that have a little bit of everything that particular autist found cool at 12 years of age.
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Anonymous06/11/26(Thu)10:19:21
>>98191021 >>Empire sux forever Good, its what they get for being good 3 editions straight prior.
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Anonymous06/11/26(Thu)10:22:58
>>98191053 Not the anon that posted it, but that model is clearly a dragon ogre in the style of the artist Ian Miller, who isn't a Warhammer artist but made lots of fantasy art in the 80's that had a very distinctive style and whom John Blanche worked with (I believe he worked or trained under Miller).
>>98191053 Which is fitting with the specific style of warhammer art the sculptor is clearly trying to emulate. I dont like the model, I wouldnt get it, but its a very solid recreation of a certain sort of oldhammer (actual oldhammer, not 6e) chaos art. It looks like the sort of thing you would see in black and white in realm of chaos.
Personally I prefer the karl kopinski/adrian smith style of chaos to the ian miller style, but thats a subjective thing.
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Anonymous06/11/26(Thu)10:25:37
>>98191181 >Which is fitting with the specific style of warhammer art the sculptor is clearly trying to emulate. anon, no. Get glasses.
>>98191177 >who isn't a Warhammer artist He very much is. He was quite prominent in the early days afaik, has pieces in Realm of Chaos and made a bunch of stuff for WHFRP 1e.
>>98190929 Cathay, if played in a mixed force (one of everything) is strong but fine. If they try to lean into the stronger units, even a little bit, it becomes too strong
>>98191855 Just a beautiful model. Such an iconic paint job. Only thing that compares for me is Archaon on his horse.
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Anonymous06/11/26(Thu)14:03:24
>>98191847 is it really that small that people have to bend over to see it?
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Anonymous06/11/26(Thu)14:18:37
>>98190929 I like their human units, I dont like their fantasy stuff.
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Anonymous06/11/26(Thu)14:21:31
>>98191855 >>98191861 As if anon hasn't seen that before. Next he'll just sperg that anything post 5th isn't canon.
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Anonymous06/11/26(Thu)15:08:31
>>98191855 >>98191861 Gay nuhammer black library slop doesn't matter, only oldhammer lore is official, and oldhammer had green knights
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Anonymous06/11/26(Thu)15:31:59
>>98192151 Oldhammer had no lore beyond "HERE BE KNIGHTS"
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Anonymous06/11/26(Thu)15:40:17
>>98192151 oldhammer is dead and buried, fuck off and die with it
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Anonymous06/11/26(Thu)15:44:55
>>98192151 Words used to have meaning. You know, you can just say "I prefer the old lore"; you don't have to redefine words like "official" until they mean nothing.
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Anonymous06/11/26(Thu)15:59:51
>>98192256 It's always a lot of seething instead of just saying "I'm building a 5e Bret army, I don't like the mudcore shit"
I prefer the old lore. I'm building a 5e Bret army, I don't like the mudcore shit. And I'm not using green heraldry, shit's gay and would look bad with my Goblin Green bases. Oh, and faggots in dresses will never be real women, but you already knew that.