>Official AoS website: https://www.ageofsigmar.com
>Downloads, Rules Errata, and FAQs: https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/
>Tools https://runebrush.pa-sy.com/warscroll/
>Anvil of Apotheosis hero creator: https://aosg.github.io/
https://sigdex.io/
>Thread question How is Games Workshop going to fuck up 5e?
00
Anonymous06/10/26(Wed)22:25:14
ugly ass nigga
00
Anonymous06/10/26(Wed)22:31:46
nobody likes you, namefag
00
Anonymous06/10/26(Wed)22:39:01
>previous thread not even at 350 replies >still feels the need to THROOD Piccolo come on now....
00
Anonymous06/10/26(Wed)22:42:07
In a just world spammming threads early just to have your faggot ass name on it would be an offence punished with SWAT-ing
00
Anonymous06/10/26(Wed)22:52:55
>>98188446 >>98188551 People need to stop talking about this idea because it's 10 times better than the bullshit gw will come up with and it's only going to sting more when we don't get it.
00
Anonymous06/10/26(Wed)22:56:36
>>98189237(OP) Holy shit, i drew that guy like two years ago
00
Anonymous06/10/26(Wed)23:02:08
Any leaks for the new hedonites of slaanesh battletome?
How exactly does army building in 4e work? I hate to admit I am struggling trying to wrap my head around it.
00
Anonymous06/10/26(Wed)23:50:12
>>98189611 Pick one character to be your general - they can onclude up to 4 units that their warscroll say they can include. Pick another hero - they can include up to 3 units their warscroll can include Repeat until you are done
00
Anonymous06/10/26(Wed)23:50:40
>>98188971 Good. Every other army should get more instead
00
Anonymous06/10/26(Wed)23:58:51
>>98189611 -You can have up to five squads to field. -Each squad has to have a hero in it. -Said hero determines which units you can add to the squad, sometimes a hero allows you to bring an additional hero. -You are limited to three non-hero units per squad -The squads only really matter for scoring, and some niche abilities. They don't have to be attached or be together on the battlefield.
00
Anonymous06/11/26(Thu)00:00:59
>>98189624 >>98189652 That makes a lot more sense. Thank you Anon(s). I think it was different back in 1e when I last played.
00
Anonymous06/11/26(Thu)00:07:22
>>98189658 Yeah, they changed is in 4th, as well as killing the Warscroll builder, which i will never forgive GW for
Racism is basically one of the main motivations in Godeater's Son. Being called a "Reclaimed" is a slur.
00
Anonymous06/11/26(Thu)00:15:56
>>98189658 >>98189688 I like the idea overall, but it can be annoyingly restrictive at times compared to simply picking whichever unit you want and calling it a day. God forbid I want to make a mage-heavy CoS army for example.
00
Anonymous06/11/26(Thu)00:24:36
>>98189722 True, i would prefer it to be an optional rule to follow which gives you a bonus, rather than a requirement, like an additional artefact weapon, or a command trait, but we cant have that because GW hates fun
00
Anonymous06/11/26(Thu)00:26:56
>>98189722 i would mind it less if the regiments actually did anything, but only a small handful of units in the game have anything that actually act on regiments (like gutrot spumes slime fleet) and otherwise it just serves as a system of restrictions so pointless they had to put in more penalties just to stop you from fielding everything as auxillaries.
its all stick, no carrot, which is a bad way to design game systems
00
Anonymous06/11/26(Thu)00:30:26
>>98189773 >which is a bad way to design game systems Sounds like GW's MO
00
Anonymous06/11/26(Thu)00:32:01
>>98189766 Not like there's any artifacts or command traits worth giving a hoot about anymore. I know 2e had a whole list of useless garbage, but it still felt like a choice (and you could just do roll off for it) compared to how it got neutered in 3rd and completely butchered in 4th.
I am so jealous of how ToW has a whole list of choices in this department, and it can be fun from building aspect. Like remember the wizard hat artifact you could give in 3rd edition and the one anon who modeled one for his giant in /aosg/?
00
Anonymous06/11/26(Thu)00:34:32
>>98189796 Unfortunately, much like in prior AoS, most of the options in TOW are shit. If you want a killy guy, there is always an optimal 'this guy kills best' load out, best 'make the BSB survivable' load out, etc
00
Anonymous06/11/26(Thu)00:35:54
>>98189807 Yeah, I am aware. It's just how GW games work.
00
Anonymous06/11/26(Thu)00:37:16
>>98189796 >>98189807 I really think items in general are a forgone relic of the past. Same with heroic traits, etc etc. They need to implement some kind of creation table that lets you play with upgrading your hero's in a more dynamic way in the middle of the game starting from the deployment phase.
00
Anonymous06/11/26(Thu)00:43:25
>>98189807 Yeah, but at least in TOW there's still something there to play around with. Artifacts and traits in 4E have been neutered to the point where you're just picking your flavor of "roll a die once per game, if you don't roll a 3+ nothing happens, if you do...basically still nothing happens."
>>98189796 Just for reference, all the 2nd 1st ed SC tome had this
00
Anonymous06/11/26(Thu)00:47:04
>>98189814 So you want... a tabletop Moba? Im afraid the grogs would explode, leaving behind a cartoonish smoking pair a boots
00
Anonymous06/11/26(Thu)00:48:20
>>98189855 That sounds kinda fun actually, but yeah there's no way the comp types would be ok with this. They already hated having a semblance of choice in 2nd edition, and now they are bitching just like us after getting exactly what they asked for with 4th edition.
00
Anonymous06/11/26(Thu)00:49:17
>>98189855 >a tabletop Moba? Wouldn't having items make it more akin to a moba? I feel like creation tables would make it more narratively focused. Although I should probably illustrate what exactly I want from a creation table to get my point across.
00
Anonymous06/11/26(Thu)00:52:12
>>98189858 Oh i agree that it sounds fun, tho i would prefer it as more of an alternative game mode. But there not being a genuine Tabletop moba still, where you have characters running around the field, leveling up buying items while fighting is actually pretty weird, sounds absolutely like something that should've existed way before Warcraft3.
Having followed Dota for most of my life, i had long learned that the more "Professional players" like an update, the more it will suck ass and be boring, and vice versa, its an inevitability
00
Anonymous06/11/26(Thu)00:53:59
>>98189860 I was mostly pointing at the fact that this character building is happenig mid game, a moba doesnt necceserely has to have items IMO, it can be replaced with a talent tree or something and still keep the general idea
00
Anonymous06/11/26(Thu)02:05:23
>>98189855 >>98189858 Has anyone tried the new starcraft game? I know it's experimenting with more midgame unit reinforcements and army size escalation as the match goes on almost like mtg mana ramp per turn. I wonder if they have some kind of escalating hero empowerment too
The wargame space is definitely ready for some new ideas
00
Anonymous06/11/26(Thu)02:38:38
>>98190132 Is it out yet? We had a guy at our locals pre-pay for several copies to play with everyone, but seen none arrive but this store is notoriously slow (due to lesser priority vs bigger stores) with getting copies due to being a tiny store.
00
Anonymous06/11/26(Thu)03:45:32
>>98190132 I wouldn't call an IP that's copying warhammer for at least the second time a new idea.
>>98190758 Awesome, thank you. Is there a place to grab the rules, do you happen to know?
00
Anonymous06/11/26(Thu)06:26:22
>>98190760 Believe it or not they’re all on the age of sigmar app for free. I think on warcom too but I don’t know how to navigate that personally. They really ought to compile their directories better.
00
Anonymous06/11/26(Thu)06:29:37
>>98190771 Thanks so much Anon. Have yourself a great night, appreciate all the help.
>>98172712 In case any Morathichads missed the battle tome posted in the last thread
00
Anonymous06/11/26(Thu)10:05:29
>>98189625 It's be nice if there were some commemorative miniatures that weren't stormcast (or vampire lords). Stormies have more "special" miniatures like that than some armies have miniatures in general
00
Anonymous06/11/26(Thu)11:04:21
>>98189689 Surprised GW never bothered making this guy a model
00
Anonymous06/11/26(Thu)11:32:15
>>98191297 we've been expecting him for the past few black library models honestly
00
Anonymous06/11/26(Thu)12:02:17
>>98191127 I'll keep taking vampires because at least they're interesting and cool. Better than a billion space marine lieutenants or stormies.
00
Anonymous06/11/26(Thu)12:14:58
I hope either tzeentch or sylvaneth gets the next commemorative model.
00
Anonymous06/11/26(Thu)12:16:53
Could kairircs fit on 28s?
00
Anonymous06/11/26(Thu)12:36:54
>>98191358 He's just an irrelevant one off character, why would he get one? He's only on the cover because the novel centers around his identity. It's like expecting the Gloomspite lesbians to get a model.
00
Anonymous06/11/26(Thu)12:41:02
>>98189810 Then why are you jealous for the TOW system if you realize it's a fucking nothing burger? You have more options but you don't really have choice. There is nothing to be jealous of. The issue isn't the systems it just GW is shit at games.
00
Anonymous06/11/26(Thu)12:42:25
>>98191561 >why would he get one? Because he has an actual bespoke design, on top of the novel, which I believe was fairly liked.
00
Anonymous06/11/26(Thu)12:43:01
>>98189841 In AoS it's basically there is one clear winner, and if you are lucky an edge case for item number two. TOW essentially has 'this your best fighty build, this your best stay alive build.' There isn't that much more choice, 100% increase isn't a big deal when the increase is from one to two, or 1.5 to three
00
Anonymous06/11/26(Thu)12:44:20
>>98190698 Is this a new, less funny, more wordy Soon poster?
00
Anonymous06/11/26(Thu)12:44:43
>I really wish AoS had unit customisation options like WHF and more freedom >What about AoA, PtG, Blighted Wilds? >That doesn't count. I only play tournament legal I really don't understand my local scene.
00
Anonymous06/11/26(Thu)12:45:20
>>98189237(OP) Do we have any thing concrete about the Lizardmen refresh? Are all the olde dinosaurs going away? Are we getting new Temple guard, terradons, etc?
00
Anonymous06/11/26(Thu)12:46:28
>>98191597 WAACfags ruined your local scene. Are each of these people high ranking tournament players??? If they aren't, point that out to them
00
Anonymous06/11/26(Thu)12:46:32
>>98191599 You’re getting a new big dinosaur that even lizardmen didn’t really have.