The hype for Ascendance and Wilds SW2 is INSANE! I think Capcom is easily going to get 15 million sales on day one.
00
Anonymous06/11/26(Thu)03:36:18
>>740836869 It would be funny if it broke 1 million sales at launch when the ps5 version couldn't.
00
Anonymous06/11/26(Thu)03:37:37
I mean, probably, the PS5 is getting abandoned pretty much globally in favor of Switch 2 because shit just does not seem to sell on the funny white console.
00
Anonymous06/11/26(Thu)03:38:23
>>740836691(OP) no that's a you problem for Capcom for rushing it for the share holders fuck yourself.
>>740836691(OP) No but this proves that Capcom is desperate. Only insanity caused by desperation would drove them to port a game that doesn't work well on even the PS5 pro to a "weaker" console.
00
Anonymous06/11/26(Thu)04:12:12
>>740838403 Anon is specifically talking of retails sales on ps5 on Japan, most of the sales where on Steam and only out of the hype from world anyway.
>>740838403 >anon wilds sold like 8 million copies in 3 days 8 million in three days, 10 million in one month and 11 million in one year, notice the CATASTROPHIC drop?
00
Anonymous06/11/26(Thu)04:17:24
>>740838441 portable consoles aren't really a thing anymore, it just doesn't make sense logistically
00
Anonymous06/11/26(Thu)04:17:43
>>740836691(OP) I just want another no-gimmick portable game, and i want it on PC day one. that's all i ask
00
Anonymous06/11/26(Thu)04:18:15
>>740838539 >most of the sales where on Steam and only out of the hype from world anyway. No, the split is almost even (PC slightly lower than 50%) and we know nobody's buying games on xbox
00
Anonymous06/11/26(Thu)04:18:48
>>740838784 The switch was the only portable console around when rise released. now the Switch 2 is the only portable console around. nothings changed
>>740838772 yes because it's a garbage game, and tendies are aware of that. It won't move much with switch 2, especially since the game is guaranteed to look and run like shit
00
Anonymous06/11/26(Thu)04:20:04
>>740838830 Congratulations, you just made PS5 look much worse. No wonder Capcom is so pissed off with Sony and has completely "betrayed" them by making sure any new game they do from now comes on everything day one, Nintendo included.
00
Anonymous06/11/26(Thu)04:21:05
>>740838915 And yes, I know Wilds being a piece of shit is Capcom's fault but they are in denial and blame Sony.
00
Anonymous06/11/26(Thu)04:22:43
I swear Capcom is doomed to have a decent run of games, become complacent for 5-10 years, then remember people want good games.
00
Anonymous06/11/26(Thu)04:22:44
>>740836941 everyone is used to switch games running like shit. so theres no reason to not buy it for switch
00
Anonymous06/11/26(Thu)04:22:52
I'm letting the modding scene cook + waiting for a sale. MH:W was awesome.
00
Anonymous06/11/26(Thu)04:23:24
>>740838441 I don't think Wilds getting a port actually means anything vis-a-vis a side game
00
Anonymous06/11/26(Thu)04:24:04
>>740839028 This goes beyond performance, Wilds is a bad game, is ugly, shoves a shitty story into your throat, it has annoying characters and the core gameplay is fucked up.
00
Anonymous06/11/26(Thu)04:26:27
>>740836996 Years of bad branding is starting to catch up. PlayStation image is inverted to how it used to be.
00
Anonymous06/11/26(Thu)04:26:33
>>740839095 You're just too old appreciate it. Wilds is Monster Hunter for the new generation. You should go play something else.
00
Anonymous06/11/26(Thu)04:26:34
>>740838474 They decided to bring back Nata for the expansion. Clearly they arent that desparate
00
Anonymous06/11/26(Thu)04:28:00
>>740839223 The expansion was already mostly done when Wolds came out, it was too late to change it so at best they basically hide him in the trailer and gave him no lines, to the point most of the people didn't even realize he was there.
00
Anonymous06/11/26(Thu)04:31:35
>>740838441 Why do people think this means there's not gonna be a Rise sequel? The Switch 2 is powerful enough that it'll get both Wilds and Rise 2, that's all.
00
Anonymous06/11/26(Thu)04:32:52
>>740839450 Because is illogical to make a MH tailored for Switch 2 if you can bring the (super shitty) mainline into it.
>>740836691(OP) Of course, Japan has abandoned consoles and the youth are growing up on handhelds and phones and we're at a point where if you really care you can just plug them into a large monitor Enthusiasts are moving to PC because it runs better but also there's more you can do and customize Consoles like cable are a bygone era trying to stay relevant in the era of instant access in-hand entertainment
00
Anonymous06/11/26(Thu)04:37:16
>>740838403 And then people realized the janky ass mess they got for the price. The chance of a repeat performance is slim to none, especially since the dumb motherfuckers in charge of dredging up hype decided the memberberry monsters they’d pull out would be Kush who is objectively the least fun of the trio, and Lao who was a boring slog of a hunt.
don't let them gaslight you. wilds was a catastrophic failure.
00
Anonymous06/11/26(Thu)05:47:18
>>740842775 oy gevalt eleven million sales! vhat a travesty!
00
Anonymous06/11/26(Thu)05:49:38
>>740842808 monster hunter world and rise continued to sell since release. wilds sales cratered in under a year. wilds was also very expensive, and was fully expected by shareholders to beat out world. it barely beat out dlc for a portable game.
>>740843071 >if you're not, none of this means anything it means a lot when shareholders can go >monster hunter has failed, kill it
00
Anonymous06/11/26(Thu)05:56:02
>>740843138 this implies capcom shareholders have control over which of its IPs are prominent, which they do not, else mega man would have been killed 25 years ago instead of going into periodic hibernation
00
Anonymous06/11/26(Thu)05:56:51
>>740843165 no, it implies that their entire source of money decides what they do.
00
Anonymous06/11/26(Thu)05:58:00
>>740843071 >autistic loser faggot being weird because he's too ashamed to just straight up defend his shit game
00
Anonymous06/11/26(Thu)05:58:26
>>740843196 shareholders are not capcom's main source of profit and do not have any appreciable pull over capcom's business and operations, hope this helps
>>740838772 The overwhelming majority of AAA games make ~85-90% of their lifetime sales in the first week. That's why they make such a big deal about preorders and DRM only really needs to work for the first week or so.
00
Anonymous06/11/26(Thu)06:01:03
>>740843274 >dude just generate profit with no funding lmao this is why you rent.