What is Enhanced? Funcoms first non-fuckup in half a decade, because it wasn't made by Funcom but rather Inflexion Games.
>Unreal Engine 5 Upgrade — Much better graphics and lighting
>Improved Performance — Smoother gameplay (60+ FPS on most PCs)
>Bigger tits and dicks
>Smaller Download — Game size reduced to ~40GB
>Corner Pillars
>Merged Maps — Exiled Lands + Isle of Siptah in one world (travel freely)
>Multiple Characters — Create and switch between several characters on one account
>New User Interface — Cleaner and easier menus
>Corner Pillars
>Smart Crafting — Auto-pulls materials from nearby chests and thralls
>Lots of mods have already been ported over
>Full Content Carryover — All old DLCs, bases (mostly), and progress transfer
>Corner Pillars
>Extra Polish — Bug fixes, quality of life tweaks, and NVIDIA DLSS support
So who's writing the guide on advanced building fuckery?
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Anonymous05/23/26(Sat)22:08:20
Where the FUCK do I find named armorers? I've only seen one spawn and a parade of spiders got her before I could even pull out the truncheon.
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Anonymous05/23/26(Sat)22:14:48
>>2500584 There's one just outside the Summoning Place west of Spinebreaker's Flank One's in Hunter's View east of the Unnamed City One to the south in Sepermeru One in the very northern mound in the Mounds of the Dead One in the Pagoda of Boundless Lusts Probably a bunch more I'm forgetting
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Anonymous05/23/26(Sat)22:20:45
>>2500605 I've looked in Sepermeru and the summoning place. A bunch of the darfari camps too. I might have to range further. I remember it used to be easy to get whatever in Sinner's Refuge way back.
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Anonymous05/23/26(Sat)22:23:16
>>2500630 None of them are guaranteed spawns though, remember. You may have to murder a bunch of unnamed npcs repeatedly to trigger it.
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Anonymous05/23/26(Sat)22:25:35
>>2500584 >>2500630 Build a mega tavern, wait until a T4 shows up then follow them outside when they leave and bonk them.
Or just genocide known spawn locations until they show up.
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Anonymous05/23/26(Sat)22:26:04
>>2500630 https://conanexiles.fandom.com/wiki/Armorer_(profession) Buncha named T4s on this page.
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Anonymous05/23/26(Sat)22:28:02
>>2500651 >Build a mega tavern wut? (sorry just getting back into Conan after a long break)
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Anonymous05/23/26(Sat)23:01:36
>>2500663 Taverns are a thing now. You build one, put up some takes and seats, install a bar and get a tavern keeper running the place, and you'll get npcs showing up to drink, some of whom you can hire(or follow and club)
>>2500781 Do taverns shit up the game performance on single player or is that exclusive to multiplayer?
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Anonymous05/24/26(Sun)03:02:22
>>2501231 I'm on a private server with a few friends, and don't really see any performance issues around taverns.
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Anonymous05/24/26(Sun)03:43:19
>>2500781 WHAT. Where the fuck do I get a tavern keeper that's cool
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Anonymous05/24/26(Sun)03:55:34
>>2501656 Nya, but i have found all mine from cages as prisoners.
Its really neat.to populated some place you built.
I got the ground floor of this tower I built thays got two bars and some hearths with comfy chairs and tables.
This shit also makes the hidden 'thrall happiness' mechanic go through the roof, because even if guard thralls and shit won't go and get a drink etc, the game counts all the interactables as something they 'like' or some shit.
So if you want to keep those bitches happy, build a pub.
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Anonymous05/24/26(Sun)04:13:48
>>2501696 Nya, nya, I don't think you can get tavernkeepers any other way
Is there a way to give a companion two weapon loadouts and command it to use a given one? If I put a cudgel in my companion's inventory it only ever uses that even if I put the actual weapon in its hands.
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Anonymous05/24/26(Sun)07:17:31
>>2502369 There's a mod that lets you assign a keybind to do that but not by default, no
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Anonymous05/24/26(Sun)07:33:03
>>2502477 Not even by forcibly dropping the weapon in their hands from their inventory?
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Anonymous05/24/26(Sun)08:26:53
>>2502574 that wouldn't be two loadouts though, it'd just be the one.
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Anonymous05/24/26(Sun)09:20:06
>>2502818 No, I mean, kneeling both sets of weapons in the companion's inventory and choosing which one you want it to use by dropping it in its hands. That doesn't work?
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Anonymous05/24/26(Sun)13:56:38
>>2502986 That only works with archers and giving them a bow/melee weapon (and they don't even do it as reliably as npcs). I don't know if fighters have the actual ability to automatically swap
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Anonymous05/24/26(Sun)13:59:59
>>2503770 But what you just asked that I replied to isn't 'having two loadouts' - that's just manually swapping their weapons but having them carry it for you. Another thing - if the melee follower had originally a 1h or 2h weapon can also complicate things. I don't know if they ever fixed it - but it used to be that if you changed what weapon type they had when you got them (i.e. going from a pike to a 1h axe) they wouldn't use the combos as effectively as one that already had the weapon type.
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Anonymous05/24/26(Sun)14:21:44
There was someone on the CE reddit trying another exiled lands placement thing using all the descriptions from the stories and it came out like you'd expect. However something somebody said made me consider something I hadn't - the 'ocean' on the eastern edge of the map. It could possibly just be the river Nilus (later renamed to styx). There's a couple instances in real life where rivers get so wide you can't see the other side (amazon at points can be 7-11 miles wide and the congo river is 30 miles wide at some points). Also - I had forgotten that the mountains in the north only became snow-covered after the frost giants moved into the area and set up the temple of frost.
So yeah, a good candidate for the Unnamed City could be the original site of Luxor before the desert took over the area and the Giant-Kings moved further north and named a new city that.
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Anonymous05/24/26(Sun)17:29:36
Which is the better first perk for Freya, +15 Str/Vit, or the bleed one?
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Anonymous05/24/26(Sun)20:39:12
>>2503818 I saw that same post a few days ago but I dismiss the idea of putting it in Stygia because the exiled lands aren't naturally arid. Its a desert because the sandstorm is outof control, the natural biome is jungle like on the east side. With that in mind the only concrete detail we really have is the area is west of Vendhya and Vilayet. It could be next to a really wide river though, yeah.
Placing it on a map is complicated by the realization that there is no true canon map of Hyboria except the first one REH drew which is really poor and only encompasses the western area.
When the game came out I think the latest official map printed in a product was in the Conan RPG rulebook (which is also full of inaccuracies like giving Turan control of the eastern desert when it should actually be part of Shem). Using that map I'd personally place it somewhere west of Kosala or even in the Black Kingdoms along that southern coastline because even if that eastern edge is just a really wide river the Lemurians have to arrive there naturally by sea and its weird if they start going far in-land in river systems.
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Anonymous05/24/26(Sun)20:44:56
>>2505149 To add to this, I was reminded about this post >>2498480 from the previous thread and it would make a lot more sense for a literal who race like "Tribal Himelians" to be a playable race if the exiled lands are in Kosala or along that coastline as it would be right next to the Himelian mountains.
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Anonymous05/24/26(Sun)21:20:23
>>2505149 Well, actually in some of the giant-king stones - they mention that the dam they built in the north and the aqueducts let them turn the area fertile and there was already desert to the south anyways from what the stone tells you at the spawn point when you start the game.
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Anonymous05/24/26(Sun)21:30:49
>>2505277 Also - the surrounding area around the UC was more like the savannah/noob river/crownsgrove
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Anonymous05/24/26(Sun)21:36:22
>>2505277 I'll run around to check the stones then.
There's also stuff that throws it into question like the invasion from Stygia event but I feel events are ambiguously canon at best. The relic hunters all worship Set as well.
Other points of evidence I notice that never come up is the shrine to Hanuman along the noob river. It seems like its a natural shrine built later by locals and as far as I can source, Hanuman is worshipped around Zamboula (which also places it in the direction of Kosala though it could go either way, its between that area and Stygia anyway).
If we really want to make it a river, I submit the Ilbars River running towards the Vilayet sea, though I haven't given up on thinking its not a river.
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Anonymous05/24/26(Sun)22:41:50
>>2503776 To whit, archers won't even use ranged weapons in their inventory if you set them off of 'withdraw'. Instead they will ignore their bows etc to rush into melee.
can i use spells in this game? also can the female thralls beat me up
also whats a good server setting for solo? something that feels good but not cheaty
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Anonymous05/25/26(Mon)00:14:35
I've been trying to get corrupted attributes to a place where I'm satisfied with them. I tried 15 authority to corrupt it for Devour and 10 Vitality corrupted for more passive regen but both the passive regen and the health back from Devour are kinda low. That much corruption also reduces my stamina way too much for comfortable climbing and dodging.
I swapped 5 points from auth to vitality and only corrupting enough for the shared damage amongst thralls but ultimately I feel like if not for the spell to easy gather resources I would drop sorcery all together.
For reference, my current build is >Strength 10 >Agility 0 >Vitality 15 >Authority 10 (corrupted) >Grit 20 >Expertise 5 (mainly for carry capacity, though if I could go leaner in weight I'd love to put these points anywhere else)
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Anonymous05/25/26(Mon)00:37:06
>>2505734 For climbing: Complete the climbing journey to get a pair of Spiderclimb Boots and then add a Armor Flexibility Kit for more stamina reduction As for dodging, you may need to rethink your gear and kits Herbal Tea helps regenerate stamina Elixir of Freedom/Golden Lotus Potion gives +21 stamina for 60 minutes If you have the Isle of Siptah DLC, you can get the Gloves of Jhil that regenerates 3 stamina every second
What is your total stamina after corruption, how much stamina do you use when dodging, what is your gear and kits and what build are you going for?
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Anonymous05/25/26(Mon)00:42:07
>>2505824 add Gliding Joints to Spiderclimb Boots* not Armor Flexibility Kit
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Anonymous05/25/26(Mon)00:51:25
>>2505824 I can't remember its exact score, if I had to guess I'd say it was around 90. Gear is mostly the Silent Legion stuff that I farmed from named relic hunters and executioner's hood. I use the twin bar mod which is contributing to being heavy since I carry more tools and gear than I would by default, if I had to get leaner I'd probably start there but the QoL added from it is pretty nice.
Mostly I just care about the gear letting me easily deal with bosses, which I felt a smoother experience with before dipping into sorcery.
>>2506142 The dev couldn't get it working and the last update he posted was that he'd reached out to the Enhanced devs for help. Apparently he's done something similar before and somebody responded and helped him, but this was posted about two weeks ago ago and there's been no update since. He also released the source code as a kind of primal scream for assistance from literally anyone, but if anybody's working on it they haven't said so. It's kind of in the wind now.
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Anonymous05/25/26(Mon)06:00:57
>Dalinsia Snowhunter is widely acknowledged as the best fighter thrall (due to her base stats?) >thralls have randomized stat growths even for the same character So apparently endgame thrall farming is just farming Dalinsia gacha and running around with a harem of her clones?
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Anonymous05/25/26(Mon)06:09:55
>>2506528 Pretty much. I have found her 3 times at Stargazer's Crest
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Anonymous05/25/26(Mon)06:18:13
>>2506545 >go to Burial Grounds >wow, interesting lore dump about raiders >sure are a lot of artisan class thralls here >chance upon Dalinsia, kidnap her for the rape wheel >realize that I am the raiders >proceed to farm the village for Star Metal equipment anyway
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Anonymous05/25/26(Mon)07:01:41
>>2506484 >He also released the source code Where? A github? A website?
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Anonymous05/25/26(Mon)07:07:10
>>2506656 source-files channel of his Discord, which itself is linked to on the IQoL Steam Workshop page.
>>2506528 >farming up the best pokemon gachagirl for an already easy game I found a random named sorceress, checked her stats and saw the melee/ranged multipliers were about equal with most non-named fighter thralls from around the noob river and have just been running with her for everything. Made her a little chubby because of an easy life doing magic with a dash of freckles and red hair using ToT and I'm just going to use her for everything until a giant snake swallows her or she's turned into red paste by rocknoses or something.
>trying to carve witchfire dust from the skeleton jellies Were they always fucked like this or was this just introduced with UE5?
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Anonymous05/25/26(Mon)10:05:18
>Go to Hanuman's Cave >Cast Gather Resources >End up with 11,000 crystals Guess I'll never need to make glass again. It almost feels like cheating.
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Anonymous05/25/26(Mon)10:56:56
>build golem >set it to harvest rocks >only works if I'm nearby >harvests a pitiful amount per rock broken >retarded pathfinding Fuck it, I'm throwing away all my golem parts and disassembling the workbenches. I assume it's supposed to work better in a server mode instead of single-player where the game only renders around the player?
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Anonymous05/25/26(Mon)11:02:39
>>2507286 I noticed this only for rocks and wood, my plant golem consistently gardens all the bushes in the area.
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Anonymous05/25/26(Mon)11:37:36
>>2507150 My friend cast a gather on a moderately sized stretch of crystal in the spider cave and I thought for sure the game was going to crash. Lagged out for a good 2min straight,.
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Anonymous05/25/26(Mon)12:18:49
>>2505316 Also from what I remember of the stones, the jungle/swamp to the east was what was given to the lemurians because the giant kings weren't using it and it was essentially wasteland to them.
Honestly - if they were to make a new map the thing I think would be coolest would be a sort of 'ancient exile lands' set around the time of the lemurian/GK war. I'd probably put it at a point where it's after the battle where the humans had that strange weapon that caused the sulfur flats and maybe the first time the sandstorm is called on. I would love to dick around in an unburied/whole Unnamed City.
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Anonymous05/25/26(Mon)14:21:07
Do some enemies have like hidden "ignore shields" modifiers? There was this one jailer with a regular-ass shortsword who'd just stagger stunlock me to death every time even though I held the shield up in good time before it attacked every time.
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Anonymous05/25/26(Mon)20:07:35
>>2507434 It'd be fun to see an unburied unnamed city, yeah. Though I think if there are new lands I'd rather they be more true to the map (such as it is) like the Isle of Siptah instead of an ambiguous zone that could be anywhere.
It doesn't take a lot of creativity to add whatever anywhere either so there's no need for these sorts of made up places like the exiled lands.
>>2506727 I notice a lot of the leggings and skirts start to look weird if you boost the thigh size too much.
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Anonymous05/26/26(Tue)00:26:53
>>2509664 Thighcels hate thicc thighs that save lives.
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Anonymous05/26/26(Tue)00:50:17
I've found only one place to consistently get blood crystals and its a single elemental bull thing that spawns on the north cliff of the noob river near the stone that tells you about the highway being destroyed.
At least it respawns pretty fast but is that literally it? There's no node or spawn anywhere else?