>>12626389(OP) I think star fox 1 and 2 are better than 64.
00
Anonymous06/10/26(Wed)22:58:30
>>12626391 The composer who made music for the first game tried selling it himself thinking he owned the rights while he didn't realize was working as a contractor for Nintendo and Nintendo would take ownership of whatever he made for that project. I dont think nintendo screwed him so much as him not experienced in working in the videogame industry and what contracts he may have signed would mean for him.
00
Anonymous06/10/26(Wed)23:01:06
>>12626498 man, leading to him not working on music in like any other capacity or something....
denied more awesome symphonic shit in the future...
00
Anonymous06/10/26(Wed)23:05:52
>>12626495 I think I beat the prototype but it was mega-easy. I assume the final game is more challenging.
00
Anonymous06/10/26(Wed)23:26:41
>>12626504 There's some more rng, you dont start off with homing shots, and pepper coins actually do something if you collect them all in a given difficulty.
>>12626389(OP) Who's refusing? The music and direction of Starfox are still incredible.
The direction in particular is really underrated - the Space Armada level is a just few jpegs and some blocks, and yet you really get the sense you've warped into the middle of their fleet and caught them totally by surprise. The Venom highway level is superb, and it's just some tiles.
00
Anonymous06/10/26(Wed)23:49:17
>>12626389(OP) Why are you presenting a subjective opinion as an objective fact?
00
Anonymous06/10/26(Wed)23:53:40
>>12626559 I've noticed people seem to reminisce more about Star Fox 64's music and don't seem to remember the SNES game's music, even though Star Fox 64's music is kind of rote and tepid in a way (nothing about it stands out to where I immediately associate a level with its theme).
00
Anonymous06/10/26(Wed)23:58:08
>>12626389(OP) I think most people agree that's the only thing the SNES game does better (in addition to not having the gimmicky all-range/submarine sections)
I like the SNES version quite a bit, but yeah, N64 version is superior in most ways
>>12626561 It's part of a new shitposter's routine in which he makes highly flammatory and incriminating claims to bait people, "why does /vr/ hate [game that receives no hate at all]?", things like that, basically a guy with zero confidence in the threads he wants to make so he resorts to cheap tactics.
00
Anonymous06/11/26(Thu)00:14:17
>>12626389(OP) Because I don't find Star Fox SNES fun to play. And before someone says "play it with the 30 fps patch", I did try that, 64 is still a better game.
00
Anonymous06/11/26(Thu)00:19:49
>>12626498 Wrong. You could offer your employee incentives higher than what the contract stated to convince them to stay, even allow them to have rights in the IP they created. Nintendo chose to screw him over and not care about losing a great talent.
00
Anonymous06/11/26(Thu)00:21:48
>>12626498 It's a fair assumption for a composer to make when in any other industry you own at the very least the royalty rights to any music you make. It's ridiculous that Sugiyama had to fight to get the rights to his DQ music just so he could do symphonic versions of it.