This thing failed because it was created by a third party that didn't have the resources to back it, but the premise behind it is nonetheless very solid. Cartridges were extremely expensive to manufacture back in the day because of the various chips involved, and it gets even worse when you're talking about enhancement chips. But what if those expensive chips were inside some pass-through adapter and you could make cartridges that plugged into it and could share those chips? This would drastically reduce the cost of cartridges. Consumers would only need to buy this pass-through adapter once and could benefit from it with cheaper cartridges from there on.
This was also the basic general idea behind Sega's infamous 32X add-on which also failed, but nonetheless the premise is sound and it could have been made to work. The 32X didn't fail because the idea in general was bad; it failed because it wasn't implemented properly & because the Saturn was right around the corner, so SEGA divided their effort and competed against themselves.
I think the 32X could have succeeded if SEGA had gone one of two different routes with it instead of the direction they actually did take:
1) The simple path of just bumping up the color palette and with something like the Virtua Processor integrated into it. This was the original idea Sega came up with anyway, but feature creep set in and the 32X became bloated and expensive while at the same time falling short of being as powerful as the Saturn.
2) Alternatively, Sega should have went all in and made the 32X as powerful as the Saturn, and together with the SEGA CD given Genesis owners an upgrade path to create a Saturn but at a cheaper price.
The SNES also would have benefited from such an addon. There were tons of SNES carts with enhancement chips late in its life. Imagine how much better things would have been if the late SNES carts weren't so damn expensive but still just as powerful thanks to the chips being shared via an adapter.
00
Anonymous06/11/26(Thu)09:11:34
>>12627026(OP) You don't understand how kids minds work and their spending habits.
00
Anonymous06/11/26(Thu)09:21:23
>>12627026(OP) If you want to see this idea done right check out the Famicom Disk System or the PCE-CD.
00
Anonymous06/11/26(Thu)09:56:21
>>12627102 The Disk System shouldn't exist because larger roms that supported battery back ups were right around the courner, what Nintendo should've done was pick up Hudson's chip set and release the Neo Famicom/NES instead.
>>12627092 >You don't understand how kids minds work and their spending habits. >>12627154 >*and their parents' spending habits I don't see why it would be a problem, provided you have games that require this add-on which kids want. Maybe include some hit game with the add-on to get them to invest into it.
Really expensive SNES cartridges with enhancement chips late in its like were like $70 or more as I recall. And that was in 90s money so it was a lot back then. But despite that, those games still sold millions of units and very successful despite the cost.
What if the hit game was sold together with the addon for, say, $99? Or if you happened to have the add on already, you could buy that (or other games) without it for, I don't know, like $40 let's say? That would be pretty reasonable, right?
So instead of paying $70 over and over for every game you bought, you could just buy the addon with a pack-in for $99 one time and then every game thereafter is only like $40 or so. That would be a big win for consumers. If it resulted in more game sales (which at this lower price point it should) then it would be a huge win for game companies too. Because remember most of the cost of those expensive carts was the manufacturing costs of those expensive chips. The actual profit margin was a lot less than people think.
00
Anonymous06/11/26(Thu)13:28:02
>>12627026(OP) >deck enhancer >dick enhancer they were programming us from the start
00
Anonymous06/11/26(Thu)13:37:05
>>12627172 >So instead of paying $70 over and over
No one was buying a bunch of games with enhancement chips. They bought Mario Kart, maybe Star Fox, maybe Yoshi’s Island, and that was the end of it Those three games all used different enhancement chips, this add on would have had to include every chip before they were even invented. Just a braindead idea from someone who knows nothing about the use of enhancement chips in SNES games.
00
Anonymous06/11/26(Thu)15:09:46
Would you suck on Aladdin's enhanced deck?
00
Anonymous06/11/26(Thu)16:37:10
No. Consoles are not PC's, making add-on enhancements for them is a doomed idea. The console ecosystem is uniform by design unlike computers. When little Jonny goes to the game rental store, he knows every NES/Genesis/SNES marked game will work on his console. When his boomer retard parents go to buy the game he wants at Toys R Us, they know it will work on his console. Once add-on enhancements get involved, that goes away. Now devs know for a fact that using one of these add-ons means they won't get any sales from all the people who haven't bought it. It would be like a PC dev making a 3D game in the late 90's that ONLY works with Voodoo 3dfx cards and has no software renderer or DirectX mode. What dev wants to lose sales to support some other company's hardware? And if you think buying an add-on wouldn't be a hurdle for kids trying to get their parents to get them the new game, just look at all the people on this board who never had a Memory Card for their PS1 because their parent's said "that's just a way for them to scam money out of you." Nintendo and Sega were correct to make their games self-contained instead of putting enhancement chips onto a separate adapter.
00
Anonymous06/11/26(Thu)18:28:38
>>12627172 You REALLY don't understand kids spending habits.
00
Anonymous06/11/26(Thu)18:42:03
>>12627451 They also bought Kirby Super Star, Super Mario RPG and Chatting Parodius as well.
>>12627134 >mad because his dad or grandpa or uncle shirty american made up unlicensed shit to make money didn't work out and bankrupted his family. >famicom disk system kiosk still available until 2021.
00
Anonymous06/11/26(Thu)19:12:37
>>12627879 >making addons is bad. >cheap memory cards are a scam never owned one. >níntendo still made addons for their consoles even during gamecube. >nintendo ds had several addons for either games or ram expansion (the famous 8 MB ram addon).
00
Anonymous06/11/26(Thu)19:23:26
Well besides Camerica games sucked, it was too late. Late 1992 NES was already full of budget games and many people moved on to 16-bit. If it came out 89 or 90 it might of done better.
00
Anonymous06/11/26(Thu)19:32:12
>>12628174 The FDS kiosks were removed in 2003, point is the FDS was obsolete with in 6 months after it's release because thats where 128KB rom crats started to show up and shortly there after 256KB rom carts with battery back up support. >>12628186 Yes, the ram expansion that was too slow to be used for games and was used strictly for the web browser's cache because of how the GBA slot worked on the DS.
00
Anonymous06/11/26(Thu)19:41:36
>>12627026(OP) > The simple path of just bumping up the color palette You clearly have zero technical understanding. The genesis graphics capability cannot be expanded that way. There is absolutely nothing you can do to increase the color palette besides complete supplantation of the VDP. The VDP is the most significant part of the system, so at that point you have got most of a new console, why even bother grafting onto the Genesis at that point.
00
Anonymous06/11/26(Thu)20:17:38
>>12628197 This. The value of used games will always outcompete new releases for budget consumers. Making an effort to reduce production costs and pass the savings onto consumers would just lower the market price of used games even further. There were too many high quality titles sold off to pay for 16 bit consoles in 1992 to justify the purchase of a Deck Enhancer style add on.
00
Anonymous06/11/26(Thu)20:23:28
>>12628216 Actually, Disk Writer kiosks were recalled in 1993. Rewriting a disk via mail order is what was discontinued in 2003.
00
Anonymous06/11/26(Thu)20:38:17
>>12628216 Check yukkuri retro or anything japanese, they are the ones proving famicom disk kiosk were removed officially in 2021, some still existed until last year so foreigners don't know.
00
Anonymous06/11/26(Thu)20:42:19
>>12628301 Are you one of those retards or simply retard AI? Is hard to know currently, you are saying similar shit to what AI says in certain themes. > AI : sega stopped giving support to sega saturn until 1997 which was the last year an official licensed game got released for the console. > Sega : the last official licensed game for sega saturn was made on 2007.
00
Anonymous06/11/26(Thu)20:49:06
>>12628332 2000, not 2007, that was the Dreamcast that was supported until 2007, and thats strictly because the GD-Rom format was discontinued.