Let's talk about the time seemingly every bigger franchise tried to find itself in a new dimension. What's your favorite oddest, most misguided or most successful cases of 2D series adapting into 3D?
I showed my friend that likes retro but doesn’t go into it by himself Centipede on PSX a few months ago and he was fascinated by the cutscenes but the gameplay almost made him gag
that game doesn’t even have any retro achievements, imagine being a game so bad that not even the completionist fucks want it
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Anonymous06/11/26(Thu)20:24:27
>>12628287 3D killed the Mario series, even if N64 kids won't ever admit it. By the time it returned to 2D gameplay, Nintendo was so deep in its baby difficulty obsession that it didn't matter.
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Anonymous06/11/26(Thu)20:27:23
>>12628304 NSBM DS is good and more difficult than "Skip the level" world and 3
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Anonymous06/11/26(Thu)20:33:13
>>12628304 Only SMB1 and lost levels are actually difficult for Mario games