I'm about halfway through Metal Max Returns, so far I'm enjoying it. The vehicle/on foot modes are kind of neat even if the game hasn't really combined the two all that well so far.
Does the rest of the series improve on that any? I'd like the concept and the setting, but I don't think I'd want to play another barebones RPG in the same vein.
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Anonymous03/29/26(Sun)05:28:30
Metal Saga remains pretty basic and can get annoying to play with its inventory management. 3 gives more control over party customization and adds new classes and motorcycles. 2R gives total control over party customization and adds subclassing.
>>3953888 Fair but your easy level tricks here include: >buying hollow charge shells >farming red peony vulcans thru at-grizzlies near canabelle and ghost base >using the east-west subway to skip large map sections >>3954108 The lipstick? Sheesh.
>>3954042 The only good thing the Xeno games did was finally giving us a playable and customizable Rommel Ghost, and I guess the general tank design was not terrible, I did like the Mario/Bisonte lines as well, outside of that they're HnK tier kusoge.
>>3954391 Disagree, I loved a lot about the game. It looks like you're posting the Vita version of Xeno, but I'm specifically talking about Xeno Reborn on Steam which is different. >RTWP combat is fast paced and fun, and lets me one-shot weak enemies before an encounter and get the drop on bosses if I approach right. Positioning can also change a lot if you take advantage of terrain. >Exploration of the overworld is nice and rewarding, lots of nooks and crannies and treasures to find >Customization on the tanks can let you do some wacky shit once you figure out the stat scaling and get through a couple of NG+ runs >Music is absolutely banging
My only real gripe is that there just wasn't more of it to play. What's there is great, it's just too short.
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Anonymous03/30/26(Mon)12:43:17
>>3954396 Reborn is an asset flip that got rid of the godawful story of the original but didn't fix the godawful everything else, it just swapped the classic turn based system for RTwP and added Pochi, it did not fix the shitty cast, it did not fix the terrible setting, it was just a slightly differently flavour of bad that kept going offbrand for some reason. Hell Reborn as a whole was largely made to apologize for the absolute shitshow that was OG Xeno and to salvage some money, I think they managed to get more good will with Metal Dogs than with either Xeno entries but so far the series is all but dead after that massive mistake. >>Music is absolutely banging It's okay but it's 90% remixes of tracks from old MM games, the standard battle theme remix from MM3 is not even a new remix but a cut from a medley from an old MM arrange album, Reborn added some new tracks but outside of the SoNS theme they're all still incredibly mid and lazy beyond belief, only good thing I can say about it is that Unforedoomed is pretty good as a vocal theme? Not as catchy as Crying Sun but I liked it, for everything else Kadokura largely phoned it in as he was probably being paid in instant ramen.
>>3954401 Oh yeah and I did like the bosses' visual design, Yamamoto's still a god when it comes to mechanical stuff and outside of the nostalgic cameos from the older games like Hind Dog or Yojimborg they had some real nice new stuff going like Dora or MechDonald which were pretty fucking cool, credits where it's due and all that.
>>3955720 1. Smoke shells completely destroy the game.
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Anonymous04/01/26(Wed)15:51:42
>>3953595(OP) >Does the rest of the series improve on that any? Metal Max is a series that doesn't get any improvements, since it already achieved perfection in its first outing. Any deviations are for the worse.
>>3955734 >1. Smoke shells completely destr- ENTER
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Anonymous04/01/26(Wed)16:58:33
>>3955806 Same, but I got it on sale and fell on love with it. Maybe it just hits all the right notes for me. I have put a hundred hours easy into optimizing the characters and tanks, and trying different weapon combos and loadouts. The structure makes it easy to just jump in and play without needing to keep track of subplots and side quests and such. I understand it lacks a lot of what people like about the series, but being the only MM game i have played so far I dont have those preconceptions.
>>3955846 Do they have the english translation ready? The only Metal Max 2 that has a fan translation is 2R. Man, they're hard to finish maybe because of the mods or weapon paths that make for a mental softlock, sheesh.
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Anonymous04/02/26(Thu)06:45:13
>>3956240 No, and I wouldn't hold your breath if I were you. It's never going to happen unless someone else translates the game.
mm4 news? at this rate we will get decades long NEVER EVER project XS 1+2 before "95% complete" mm4
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Anonymous04/03/26(Fri)06:16:17
>>3956932 Wasn't the discord in charge of that chinese-derived fangame and the translators for MM4 currently defunct? Tried to check out their discord only to see that the stopped production and disbanded. >>3956794 Metal Max mod to the metal max 2 game?
>>3956932 I used Retroarch's AI translation (ztranslate) to play that years ago and it worked surprisingly well with that game, one of the games where I got the best results with it.. protip multi hit weapons like in 3 and 2R aren't the most powerful thing in this game
>>3958473 I have 2.7k images I’ve collected of shit over the years on here. Sorry, big on organization
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Anonymous04/05/26(Sun)12:50:31
>>3958473 >Anyways that's an intense looking triple-barrelled maus It's the Ochibi-chan from the Xeno games. You'd think a tank with 14 cannon slots would mean Cannon Rush would absolutely fuck but sadly most of those cannons are too small to do much of anything on most enemies and it's much better to pick some other model with free slots and slap as many heavy cannons, possibly Dora's, and you'll have a much more effective Cannon Rush platform. Really cool design though.
>>3956922 This shot has got me thinking Chrome Hounds more than anything
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Anonymous04/05/26(Sun)23:24:07
If anyone is interested, the new Mad Max game actually focuses on a customizable car and vehicle that kind of feels closer to Metal Max in spirit than I expected
>>3959184 It's simple really >At some point in time Bias Vlad and a bunch of other people create NOAH >NOAH goes rogue (allegedly) trying to figure out a way to save the planet's environment, all answers lead to humans bad >NOAH nukes the entire fucking planet and unleashes a bunch of bots and altered organism on the planet to hunt down the remnants of humanity because humans bad >(You) are here Everything branches off this, MM1 was about one lone kid accidentally finding and destroying NOAH (also Red Wolf something something), MM2 was about Bias Vlad's fuckery finally catching up to him, MM3 is some random adventure about mutant furry mafia and so on. There's some specific entries like Metal Saga and Hagane no Kizetsu which are specifically tied to the NOAH continuity from MM1, Xeno is an AU universe which is still based around NOAH, but outside of that and by extension Bias Vlad there's no unifying narrative.