>>3998987 Well I like how the final boss wasn't a complete pushover despite me doing all the side content.
In general, I think bosses scaling with your level is actually a good idea and more RPGs should do it.
Although obviously Lunar isn't quite sophisticated enough to take advantage of that since Alex is Sword Dancing, Mia and Nash are casting fire and thunder, Jessica is healing and Kyle is doing Sword Dance Kyle Edition every boss fight.
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Anonymous06/11/26(Thu)23:32:40
>>3999340 Silver Star Story is good but I was able to leave everything, even the final boss, on auto-battle. Stomped everything, no challenge at all.
The same can't be done for the final boss in Eternal Blue, at least not unless you overlevel. Still I was able to auto-battle every boss other than the final one in the second game as well.
The games are fun, memorable, cute, but there is very little challenge in the main game. Post-game might be harder, but I didn't bother with it yet in Eternal Blue.
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Anonymous06/12/26(Fri)00:17:19
>>3999368 Even if you don't put everything on auto battle, Nash can just put everything to sleep for like 2/3 of the game. And then in the last 1/3rd Mia just gets a basically free screen nuke (Nash can still put most things to sleep failing that though)
>>3999457 well that's only because you aren't supposed to know that if you weren't a spoilerfag if you were cool, you wouldn't even need a recommendation