I like to think it wasn't just the anarchists that destroyed the empire. There used to be a mention of an unknown thread and it being aliens but it would be really lame if it actually was. Part of the appeal of rimworld is that earth was the singular origin point of life in the universe and so it'd make more sense they fought a war against an archotech, possibly Horax, and lost
>>2302069(OP) Isn't the entire rhetoric of the empire that it fell down to its own weight? In a world without FTL you cant just keep everything on and connected. Maybe im obsolete with the lore but unless anomaly added mentions of the empire in there i don't see horax directly interested on them.
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Anonymous12/20/25(Sat)23:57:46
I hate the empire DLC because it makes up some dumb rimworld-verse instead of leaving it vague so that you can fill in the blanks yourself
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Anonymous12/21/25(Sun)00:23:17
I like the empire DLC because it makes up some dumb rimworld-verse to add some context to the game
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Anonymous12/21/25(Sun)00:41:50
>>2302225 A combination of coomshit, waifufaggotry and all-round shit encrusted chatroom ambience with zero talk about the actual game if I had to take a guess.
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Anonymous12/21/25(Sun)01:39:08
>>2303483 Once you hit 500+ hours of ingame experience and acquire some balance ruining mods, the survival challenge becomes negligeable. All that is left after that is playing with your dollies and RP
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Anonymous12/21/25(Sun)01:47:46
>>2303505 Chief, I've been playing on and off since A6, maybe A7. Kindly fuck off and keep your cringeshit in your containment general.
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Anonymous12/23/25(Tue)05:34:14
>>2302069(OP) Anybody have a fun map they could share for my latest medieval overhaul run?
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Anonymous12/23/25(Tue)05:37:37
>>2305487 I’d definitely like a river, maybe a road, and some coastline! I’ve seen some people get whole islands. I’d like that too, but from what I’ve seen it’s mostly island and less mainland. I wouldn’t mind making a moated castle but like a whole village on the isle…? Nah!
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Anonymous12/23/25(Tue)16:05:25
The horrible overpriced DLC killed this game for me. Only dlc features I liked are childbirth and xenotypes.
>tails aren't actual limbs that can be cut off but a simple stat buff >hand genes like trotters aren't actual hand replacements but simple buff debuff to manipulation instead of basing off pawn's hands Tynan is a hack
>want to do a nice river biome estuary game >plant tick rates eating performance alive >insane wealth scaling forcing all colonists to be fighters or use of lame ass cheese >late game toxic fallout+blight spam forcing hydroponics >droppods coded to land on whatever the most valuable thing you have is It really feels like he forces you to play only an undergrounder military compound if you want to have fun. Anyway yeah I get you the RW thread kind of sucks right now because of two people just circle jerking constantly and they just ignore everything that isn't coomposting.
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Anonymous12/23/25(Tue)18:59:24
>>2305889 I mean there are alternatives. Gravship completely breaks the game on default setting because it resets time and success adaptation scaling. And there is a wealth cap after which you can smack anything the game sends your way, and before you say not really I'll say 50+ cataphract cyborgs with miniguns and sniper rifles.
>>2305964 >50+ cataphract cyborgs with miniguns and sniper rifles. yeah forcing you to play a specific way just like I said. >Gravship completely breaks the game on default setting because it resets time and success adaptation scaling. Ah we have two ways to play the game now wonderful.
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Anonymous12/25/25(Thu)00:52:09
>>2305889 wealth scaling was always a shitty mechanic it always will be rimworld will forever be that game you toss aside once you realize the game is playing against your own success
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Anonymous12/25/25(Thu)01:00:15
>>2307304 Alright I'll bite. Tell me how it's the same basing and hiding in an instance like a flesh cave or stockpile basement and never dealing with raids or most incidents ever, intentionally keeping your wealth under wraps or having so much actionable wealth you laugh off almost any vanilla max point raid? And fuck tynan, I'm just curious what's your reasoning.
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Anonymous12/25/25(Thu)10:45:48
Thank god there's a general here. The /vg/ one as usual is brim full of retarded waifu-fagging trannies.
>Oskar finally releases the new "ancients" >Its just a worse version of the bunkers but now they're quest >Purely focused on the super soldier mechanic >The one mechanic everyone ignored in the first version >Cant even stay in the bunkers and connect them using the underground rainway or start in one What the fuck?
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Anonymous12/25/25(Thu)10:58:48
>>2305817 >The horrible overpriced DLC killed this game for me Dude just pirate them. Rimworld DLCs are some of the easiest to just pirate. I havent paid for a single DLC so far and I can live perfectly fine knowing that the hack faggot isn't getting a single cent.
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Anonymous12/25/25(Thu)11:02:08
>>2305889 don't play on losing is fun (or whatever it's called nowadays)?
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Anonymous12/25/25(Thu)11:50:56
>>2307543 I... I pirated them. They are still under-cooked, boring and tedious and bloated. My issue is that instead of making substantive updates to the base game, Tynan made redditors pay 100USD for mods. And the fact that childbirth is a dlc.exclusive feature and if I want kids I need to install the sexmod or have mechanitors and pigmen in my game.
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Anonymous12/25/25(Thu)13:05:26
>>2303483 I can respect them if we have our own comfy thread that doesn't have coom shit and they go there if they need to coom Maybe we can have a general here and have the thread OP have a link to the /vg/ thread to those who want to do that stuff and they have a link to ours for those who don't >>2307540 How do you stomach oskar stuff shitting up loading times?
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Anonymous12/25/25(Thu)13:29:49
not RW but anyone tried Odd Realm?
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Anonymous12/25/25(Thu)16:54:16
can I post my colony? https://bashify.io/i/Z9I98c
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Anonymous12/26/25(Fri)02:52:15
>>2307621 this is my first time hearing of it, I'll give it a shot since Tynan is a hack but I don't know if it will scratch the same itch or not.
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Anonymous12/26/25(Fri)03:19:04
>>2307621 >>2308232 tried it for a bit, insofar looks alright but don't have as much desire to play it as rimworld or songs of syx since the setting seems kind of bland. on the surface just looks like df at home but I never played df outside reading the generated history so I can't give a good comparison like an actual df player could.
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Anonymous12/26/25(Fri)04:20:58
>>2307610 >How do you stomach NTA but I only download the stuff I'll certainly use at some point. I remember using almost all mods on an old PC and getting 15 minutes loading time.
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Anonymous12/26/25(Fri)04:22:39
>>2303447 >instead of leaving it vague Things still pretty vague even with the Empire stuff. I always imagine the Emperor as a fat slob addicted to luciferium
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Anonymous12/26/25(Fri)11:47:42
Personally I'm just baffled that it took Tynan nearly ten years to start implementing diagonal walls.
>Reinstall Vanilla Expanded Skills >That one thing about it You know? I wanted to have some fun with skills and I don't know when this was a thing, but the more passions a character has with this mod the learning speed of skills that don't have passion is lowered by a lot to he point of hitting ZERO percent. Worst is that there used to be a sub-mod that reduced that nerf, but sadly it seems it got removed. What a bummer. >>2307761 Wholesome.
Guy who made the broken still unupdated Fetid-corpse mod now made an entire framework. How long until it gets abandoned?
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Anonymous01/06/26(Tue)09:44:17
>>2308259 >luciferium wrong the emperor is a sanguophage those who know, know the empire is after your hemogen bomb the nearest blood donation clinic on your urbworld today
>right at the end of my SCP anomaly playthrough >about to hop in the gate and save the world >Kind, psi-bonded wife of 4 years decides to start cucking my self-insert with the retarded 0 Social mining grunt I didn't do the obvious thing and side with Satan Mastercomputer, but I will be leaving my eight antigrains under their bed* as a gift before I exile myself from the colony
*formerly our bed
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Anonymous01/10/26(Sat)09:05:37
>>2307540 Not being able to move around stuff or edit the bunkers really did piss off my autism. The super stuff should have been its own separate thing. Making it genes is better and more performance friendly, but it does not need to be tied to vaults. Wish we could go full underrail, that would have been sick.
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Anonymous01/10/26(Sat)19:16:56
/rwg/ on /vg/ got deleted AGAIN award
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Anonymous01/10/26(Sat)19:37:28
>>2319182 In all fairness just about that entire board should be doused with napalm.
Space rat empire mod (OA): It was worth it for a run for some variety. Meat production replaced by the yellow flowers, their reactor also acts as a battery, so you can have solar for real, it's not all about geothermal, and uranium and synthread finally has some use. Lots of clothes for fashion, but you'll get shot if you wear them.
Ultimate Storyteller mod: Keeping this one forever. Seems random enough for now, but still sends raids.
SRTS: Keeping this one too. Solves the problem of being stuck on one side of a mountain range, and if you want to declare one faction your enemy and remove from the planet, you can do it in the late game. I saw no reason to pay for Odyssey for now when this is there.
>>2305889 >insane wealth scaling forcing all colonists to be fighters or use of lame ass cheese I used to be like you, getting pissed off about it until I learned it's ok to just lower the difficulty. I wish the tools to tailor the difficulty to my playthrough were a bit better, but you can already get a fun and challenging run with what we have