The Demo for Dust Front is releasing on Monday, it seems youtubers have gotten early access to the Demo already. Here's the video for the Demo Trailer: https://youtu.be/q4m_KvHLXuo?=TCE2cwyT1BlW6YpR Actual Gameplay + an Overview of the mechanics: https://youtu.be/vnSMPsap4zQ?=UN9CTTohNnOhJXoA And it seems that Dimon got his hands on the guy who did the music for Terminator Dark Fate Defiance: https://youtu.be/tDetWO0yhhQ?=xht3P9JvS55moYvD I have been waiting for this game for a very long time, it seems to be better than I initially expected.
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Anonymous06/15/26(Mon)03:25:19
i can't believe this isn't vaporware. it looked way too fucking good. furthermore i can't believe it dropped a playable demo before DORF. can't wait to try it. i hope this means a release date is in sight, though the guy always talked about there being an overmap and this looks like just the rts part
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Anonymous06/15/26(Mon)05:35:24
>>2428962 Yeah I thought it was just gonna be endless teasers but here we are, it does seem that the Overmap will be campaign only and we just fight a Skirmish against either the Bandits or the Muties. It looks like it actually comes out in less than an hour for me but I gotta sleep, I can't wait to play it in the morning.
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Anonymous06/15/26(Mon)14:19:14
>>2428962 cant believe this supposed to run on a potato as well we'll see
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Anonymous06/15/26(Mon)14:29:04
>>2429207 >cant believe this supposed to run on a potato as well Why? It looks nice, but there's nothing particularly groundbreaking in terms of visual tech.
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Anonymous06/15/26(Mon)14:38:13
I hope my dream of WWI style RTS comes true. I want to see massive scale war of attrition where getting troops up into the trenches is key, where breakthroughs are crushed by massive strategic armored reserves. Where the front line creeps forward, perhaps leaps forward when new tech comes online at scale, only to stabilize once countermeasures are deployed. All in a bleak grimdark setting.
Hoping bros.
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Anonymous06/15/26(Mon)14:46:03
>>2429209 Nowadays games that look like they could have been on the PS1 require 64Go VRAM and enough CPU power to brute-force the Riemann hypothesis.